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What's the Franko, Botcho?
January 19th 2003, 14:19 CET by deadlock

I have been a regular at PlanetCrap for a number of years now. In that time, we have discussed many many many wonderful things. Again and again, over and over, ad nauseum. However, one of the more interesting subjects that we touch on is the capacity of modern computer games for telling a compelling, interesting tale. With, like, proper character development and shit.

I think we can all agree that games up until now have been largely devoid of any real depth. Storylines tend to be simplistic, characters one-dimensional and thematic variation very thin on the ground, the latter generally revolving around some kind of future dystopia. Or Nazi monster chicks in leather. I think we can also agree that games have a capacity to be so much more.

What I would like for us to do in this thread is explore videogames as a medium for story-telling. Here are a few questions to kick things off...

What are designers doing right?

In this category, you've got Deus Ex, Anachronox, the Metal Gear Solid games, any number of RPGs etc. None of these games are perfect examples - Deus Ex, for example is set in a pretty much cookie-cutter future dystopia, albeit a very well realised one, thanks to the huge amount of background story that was added. The Denton brothers aren't the most multi-dimensional characters either; though you could argue that, in the case of JC, that's a good thing since it lets the player impose more of their own personality on the game.

What are they doing wrong?

Do I really need to expand on this? Duke Nukem? Quake? Almost every game ever created?

Finally, Do we even want games with deep, meaningful plots?

The aforementioned Duke Nukem and Quake didn't exactly suffer, gameplay-wise, because of a lack of meaningful plot or deep characters. People remember Half-Life's plot as being a lot better than it was, thanks to the fact that it didn't give you a lot of time to actually think about it. Ico, my current obsession, is beautiful in it's simplicity, both aesthetically and plotwise.

So, over to you - agree with what I've said here? Disagree? How much importance do you attribute to a game's plot?
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Home » Topic: What's the Franko, Botcho?

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#131 by Greg
2003-01-20 04:41:52
Bailey,

That's why Michael Abrash went to RAD (makers of Bink) and developed a software 3D renderer.

Why would someone develop a software renderer when 3D cards/APIs are all the rage? Because they aren't targetting typical gamers with it.

BEWARE THE CTHULU MOLE!
#132 by Eric T. Cheng
2003-01-20 05:28:03
erictcheng@hotmail.com
Foodbunny:
Insert gripe about being unable to choose your gender in most games here.


Raven's Star Trek: Voyager - Elite Force allowed you chose to be either male or female, coincidently enough named androgynously as "Alex."

Warren:

Now, you can argue Max Payne back to me at this point, but that game, IMO, is a different scenario.  The game was created around the characters name and the character is integral to the story.  Gordon Freeman in Half-Life, was not.


The differences here is literally between the first and third person perspective, not just the camera angle but the immersion of the player. In first-person perspective games, the player views the world through the eyes of the player character -- he IS the character (ie. players are playing the role of Dr.Gordon Freeman, a scientist who works at the secret Black Mesa complex). In third-person perspective games, the player views the world often above and slightly behind the player character he's controller, thus the player is disassociated with the character (ie. players aren't Lara Croft but rather they just control her actions).

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#133 by Eric T. Cheng
2003-01-20 06:02:16
erictcheng@hotmail.com
Scott Miller:
So, all things being equal, I'd give the gamer a well-defined character, because it's the better way to build a franchise.


What about Bungie's Master Sergeant in Halo? He's nameless like the guy in Grand Theft Auto.

Personally, I don't mind taking on the role of a named character, like Cate Archer, much like an actor takes on the role of Macbeth (although Macbeth didn't wear a skintight catsuit). I enjoyed No One Lives Forever a lot because as the game progressed the character of Cate Archer developed.

When playing a faceless and nameless character like the space marine in Doom, Quake or Halo I feel disassociated with the character, as that character feels very empty. It's not there's no character interactive -- NPCs talk to the Master Sergeant often -- but a lack of a background of the character who already has a role (eg. space marine).

Obviously the more faceless/nameless the player character is there's less personal character interaction and development than with a character "pre-built" with a name, face and personality. It's like the difference between a nameless extra in the background of a movie scene to that of the lead actor -- the former actor could portray his/her character in almost any way (as long as it doesn't piss off the director) whereas the latter albeit confined to a role already determined by the writers his/her character develops more by adding his/her acting talent to help in that character development.

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#134 by Charles
2003-01-20 06:10:01
www.bluh.org
Master Chief.  

ATTENTION TO DETAIL MOTHERFUCKER.

"People who give John Edwards money are stupid, and you're stupid for defending them, stupid."  -- Your Friend
#135 by Eric T. Cheng
2003-01-20 06:13:08
erictcheng@hotmail.com
My bad. I haven't played much of Halo since I don't have an Xbox (wow, he's even lower rank than I thought).

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#136 by Eric T. Cheng
2003-01-20 06:14:25
erictcheng@hotmail.com
Wait, Master Chief is a navy rank and Master Sergeant is an army/air force rank.

Damn it I'm still tired...

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#137 by Matthew Gallant
2003-01-20 06:25:07
http://www.truemeaningoflife.com
Master Chief is highest enlisted pay grade.

"Is the internet making people less intelligent?"
"You mean like how video cameras cause thrown objects to hit men in the crotch?"
#138 by Bailey
2003-01-20 06:59:02
For some reason, I read that as the "highest enlisted gay pride".

Cheap, but not as cheap as your girlfriend.
#139 by Bailey
2003-01-20 07:08:28
Greg

Why would someone develop a software renderer when 3D cards/APIs are all the rage? Because they aren't targetting typical gamers with it.

More accurately, they aren't targetting gamers at all. They might be able to run the tight and concise code of Quake II on a Pentium III/733 mhz at 27 fps, but how well will they run a sloppy, shoddily put-together soap opera game from the folks who brought us Deer Hunter XXV on a Pentium II/333 mhz? Huh? HOW NOW, MOTHERBITCH?!

Weren't 3D accelerators standard issue in any non-business PC by the point P3 700 mhz systems were coming out anyway?

Cheap, but not as cheap as your girlfriend.
#140 by lwf
2003-01-20 07:12:12
If by 3d Accelerator you mean Intel Xtreme Graphics.

Open 'em wide
#141 by Bailey
2003-01-20 07:56:56
Sure, why not.

Cheap, but not as cheap as your girlfriend.
#142 by Charles
2003-01-20 08:20:49
www.bluh.org
The interesting part of RAD's software renderer is how feature filled it is.  It's easily the best looking software renderer I've ever seen, and it supports some features that would need a GF3 if you were to hardware accelerate them.  Also, the software renderer comes in handy when you realize that a lot of new purchased computers (Joe Compaq machines) have a decent processor, but practically nothing for a videocard.

"People who give John Edwards money are stupid, and you're stupid for defending them, stupid."  -- Your Friend
#143 by Dethstryk
2003-01-20 08:42:25
jemartin@tcainternet.com
Scott's mentioning how important it is to make a marketable character, and I have to agree. But I don't think it should be limited at that. Have a marketable gameplay experience. I mean, I'd play a Duke game that starred someone else, because I know I'd enjoy the gameplay mechanics of a Duke title.

#144 by Eric T. Cheng
2003-01-20 08:57:42
erictcheng@hotmail.com
I mean, I'd play a Duke game that starred someone else, because I know I'd enjoy the gameplay mechanics of a Duke title


What about Ash "Come Get Some" Williams?

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#145 by chris
2003-01-20 09:23:09
cwb@shaithis.com http://www.cerebraldebris.com
I, in fact, would be MORE inclined to play a duke nukem game that didn't star duke nukem. I hate the character. I understand why he's marketable, I understand why 3D Realms uses him... I will probably even put up with him to play DNF because I think the gameplay will be really good.

But it doesn't change the fact that just about any other character would sell me more on the game.

-chris
#146 by Dethstryk
2003-01-20 09:30:45
jemartin@tcainternet.com
Yeah, exactly. Duke isn't original in any way, especially considering that most of his characteristics are directly lifted from other, more well-done characters. Give me a Duke game with an original character, and I'll like it even more.

#147 by JMCDaveL
2003-01-20 09:42:04
A game that doesn't star the main character? I played that.. it was called Metal Gear Solid 2.

--jmc
ICQ-121684 AIM-jmcdavel U=FAG0T
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#148 by Russ
2003-01-20 10:12:53
The Submission Bin is clogged up with something. Anyone have a plunger?

Never tell the truth to people who are not worthy of it.
#149 by The_Joker
2003-01-20 10:25:15
http://www.jackinworld.com
I agree with FoodBunny, let's slap a vagina onto everything. Perhaps then I'll have much bigger chances of getting laid.

Besides, I wonder what Duke would be like with a vagina.

Joker, Ph.D. Procedural Assholian Behaviour, Pedophilosopher
- All your ass are belong to my wang Jafd. Prepare to are penetration.
"I fart in THX." - Sgt_Hulka

PENETRATOR: Rise of the Wang Cuming March 19 (Wang Wednesday)
#150 by Eric T. Cheng
2003-01-20 10:31:39
erictcheng@hotmail.com
A Duchess?

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#151 by The_Joker
2003-01-20 10:40:43
http://www.jackinworld.com
Yes, that would bring new meaning to "Come get some!"

Joker, Ph.D. Procedural Assholian Behaviour, Pedophilosopher
- All your ass are belong to my wang Jafd. Prepare to are penetration.
"I fart in THX." - Sgt_Hulka

PENETRATOR: Rise of the Wang Cuming March 19 (Wang Wednesday)
#152 by Ryslin
2003-01-20 11:13:50
(waves piece of paper)
I was accually paying attention and reading this thread till Jokers post.

I am now crawling under my desk and screaming in tounges about how horrid the world is.

Thank you Joker for accually being WORSE than my boyfriend at those sorts of statements.


/me runs and hides now

NO!
#153 by Ashiran
2003-01-20 11:45:21
Joker is always worse.

#154 by Dethstryk
2003-01-20 11:56:13
jemartin@tcainternet.com
Better him than me.

#155 by m0nty
2003-01-20 15:22:23
http://tinfinger.blogspot.com
Serves everyone right for straying into DNF marketing territory.
#156 by Hugin
2003-01-20 15:34:49
lmccain@nber.org
#152 by Ryslin
Thank you Joker for accually being WORSE than my boyfriend at those sorts of statements.


You have a boyfriend who is to some significant fraction similar to Joker?

Ew.
#157 by CheesyPoof
2003-01-20 15:39:04
That must give joker some hope.
#158 by jjohnsen
2003-01-20 16:05:35
http://www.johnsenclan.com
I won the lotto last night on the way back from Idaho.
#159 by Dethstryk
2003-01-20 16:24:06
jemartin@tcainternet.com
I need a couple hundred more for my plane ticket to Australia. Hook me up?

#160 by jjohnsen
2003-01-20 16:30:14
http://www.johnsenclan.com
I only won $4.  And the ticket cost me $1.
#161 by Dethstryk
2003-01-20 16:54:37
jemartin@tcainternet.com
Alright, three bucks is better than nothing. Paypal sound good?

#162 by CheesyPoof
2003-01-20 16:55:48
Uh-oh, you're a bad little Mormon.  What's next, drinking non-decaf coffee?!
#163 by Dethstryk
2003-01-20 17:20:22
jemartin@tcainternet.com
I really need to try some kind of internet-based musican throw-change-into-my-paypal-account shit.

#164 by "Longhorn"
2003-01-20 17:29:51
You mean Duke doesn't already have a vagina?
#165 by jjohnsen
2003-01-20 17:37:30
http://www.johnsenclan.com
Uh-oh, you're a bad little Mormon.  What's next, drinking non-decaf coffee?!


You're right,  maybe I should donate it to a charity to get rid of the bad karma.  And coffee tastes like vomit to me, so there's no danger of that happening.
#166 by Warren Marshall
2003-01-20 17:46:55
http://www.wantonhubris.com/
A vomit connoisseur, huh?

Put on your two step shoes, lose the blues and dance like it's year zero.
#167 by jjohnsen
2003-01-20 18:00:12
http://www.johnsenclan.com
You have the cow vomit, the horse vomit, the 10 vodkas and a pack of cigarettes vomit.  Coffee is definately way down there on the vomit taste list.
#168 by Bailey
2003-01-20 18:16:44
10 vodkas? I wasn't aware they doubled as imperical measuring amounts.

Cheap, but not as cheap as your girlfriend.
#169 by Ashiran
2003-01-20 18:46:02
Only when the vodkas themselves are double.

#170 by Bailey
2003-01-20 18:58:55
God, just... just walk away from the english language forever.

Cheap, but not as cheap as your girlfriend.
#171 by E-ph0nk
2003-01-20 18:59:26
http://www.electrophonk.be
On a sidenote: comedy games have been done (well) imo: adventures.  Take Larry, or any lucasart adventure.  Too bad it all got stuck on implementing original gameplay.

*sigh*
#172 by Dethstryk
2003-01-20 19:07:07
jemartin@tcainternet.com
USB ports are great, but just because I plug my Sidewinder into a different one than normal doesn't mean Windows should think it's a completely new device and reinstall drivers.

#173 by Ergo
2003-01-20 19:13:10
Says you.

There are no bigger liars than quacks — except for their patients. -Benjamin Franklin

DVDs
#174 by "ragou"
2003-01-20 19:20:29
http://www.adventuregamers.com/
There are games with good plot! If you had played some good adventures you would have known! Now you go and play Gabriel Knight, Grim Fandango, Syberia, The Longest Journey, Broken Sword, The Lost Files of Sherlock Holmes or some other great adventure game with good plots!
#175 by Ergo
2003-01-20 19:22:51
What?

There are no bigger liars than quacks — except for their patients. -Benjamin Franklin

DVDs
#176 by Charles
2003-01-20 19:34:43
www.bluh.org
Holy cow!  Better do what he says!  All those exclamation points must mean something!

"People who give John Edwards money are stupid, and you're stupid for defending them, stupid."  -- Your Friend
#177 by Dethstryk
2003-01-20 19:36:31
jemartin@tcainternet.com
Plus, he makes me hungry!

#178 by Bailey
2003-01-20 19:42:37
That's the kind of guy that needs to be tied to the pipes under the sink to keep him from hurting himself and others.

Cheap, but not as cheap as your girlfriend.
#179 by deadlock
2003-01-20 19:45:23
http://www.deadlocked.org/
That's very compassionate Bailey, I'd have thought you'd be a propenent of hitting him repeatedly with said pipes. Or, failing that, the sink itself.

there's stains on the carpet and crap on the pavement
----
glue
#180 by Shadarr
2003-01-20 19:45:27
shadarr@yahoo.com http://digital-luddite.com
I saw Syberia in the store yesterday.  It looked like a really crappy game set in a really cool world.
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