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A secret global conspiracy of game developers that control society?
August 11th 2001, 13:38 CEST by Tommy I am not sure if this deserves its own topic (<i>it does - mr0n the phantom ed</i>) but as a common lurker I didn't feel I could just drop it carte blanche into whatever topic thread was currently underway. A friend told me about this site: <a href="http://www.gameilluminati.com">http://www.gameilluminati.com</a> That is apparently a members only bulletin board. You cannot access it without a password. Apparently it is 'invitation only' for industry people. Beyond the password members enter a holy grail of mature discussions and non- flaming objective discussions about the merits of games, as debated by an elite few. Interestingly enough, this board is registered to a one George Broussard, he of 3D Realms fame. Unfortunately, I myself work for a Publisher and am hence patently evil, so will no doubt never get to feast on the intellectual riches within (it's for developers who have shipped titles only). I would be interested to know if loyal PlanetCrappers from the development side have been exposed to the joys of www.gameilluminati.com and if so, if perhaps they could 'illuminate' us on the merits of this site? Is this a joyous site, protecting true captains of the industry and allowing them a safe haven for discourse? Or is this a dangerous and subversive, insidious form of elitism that harms us all? Could www.gameilluminati.com spell the end of our honorable PlanetCrap (<i>No! Never! - mr0n the phantom ed</i>)? Will we see gamesbiz professionals flee in search of greener, safer pastures yonder? Please Comment and discuss. Me, I'm just fascinated and nosey. |
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Topic: A secret global conspiracy of game developers that control society?
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#43426 by CheesyPoof Is this open to normal folks yet? Dunno. They just did a mass invite of 275,000 people into the beta. Assuming you have a battle.net account and registered for an opt-in you may have had a chnace. I went and sold my soul to the devil by signing a contract to play WoW for a year to get D3 for free, and everyone in my guild that did the same also got into this wave of beta invites. |
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Last I saw you needed to have at least one Blizzard product activated on battle.net to get in on that, but I don't have shit. <Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
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I finished Fez. It's pretty great. You can get the 32 required cubes to see the ending by regular platforming and basic puzzle solving, but there are at least 64 cubes total and the optional ones are hidden behind some really cool, tricky, and/or obtuse puzzles. Many of these latter kind of puzzles are especially susceptible to being spoiled, so I suggest anyone interested in the game get it and plow through it before everyone knows everything. BUYBUYBUY
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The leader board tells me that I am 21% complete. It's pretty good so far, though there was one section that felt like traditional platforming tropes that I did not care for. That said I don't like platformers but I like this one. <Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
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I started Fallout: New Vegas today and am about to pick it back up again and kill some more escaped convicts. I find it a little silly that a whole town full of people is cowering inside a hotel and the NCR soldiers refuse to get involved because the convicts are sooooooo scary, and I walk in at level 3 and kill everyone. "I hope you one day decide to smarten the fuck up so I can stand to look at your posts." - gaggle
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I got 100% last night in Fez. I really, really enjoyed this game. I am not a fan of platformers and I generally hate the genre, so when I downloaded the trial I expected to quit it within 5 minutes and delete it forever. I was quite taken in by its charm and how non-traditional it was. The 'death penalty' was so not a factor in the demo that I took a risk and bought it, and thank God for that. I love the art, the style, the gameplay, the puzzles, everything. What I loved the most was how relaxed and easy going it was. I never felt a single second of tension, which is great. I never had to worry about repeating vast sections of jumping if my next jump failed. In fact, the lack of death penalty was probably the single biggest thing that made me love this game so much. The second is that there are more than enough cubes to finish the game without feeling lost or stuck. Some of the puzzles strike me as very obtuse and if they were required for 100% it would probably annoy me and drive me to gamefaqs. Thankfully that is not the case. I can only implore people to give the trial a whirl and see if it strikes your fancy. <Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
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What a coincidence. I passed 200% last night in Fez. There's only one puzzle left in the game, and it's the impossible puzzle that only like five people have solved, and they're all developers who presumably got the answer straight from Fish, and someone said the answer isn't actually available in the game anywhere or some bullshit. I did give up and look up a couple of puzzle solutions at the end, so I'm not above doing it one more time for full completion, but I already got my 200/200 achievement points so whatevs. Cheesy, you at least started New Game+ right? Even if you don't play it, the modified intro made me LOL. BUYBUYBUY
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Bob, it is my intention to start New Game+ but I am saving that for tonight. I technically started it last night, but all I did was walk out of the room and quit. I didn't see anything LOL worthy. I'm going to try to get as many cubes as I can. Not sure if I'll breakdown to get 200% with a FAQ or not as some puzzles seem obtuse (like the bell on I looked up). <Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
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You looked up the bell? Don't do that! I looked up the bell too. Not the bell specifically, but the SPOILER REDACTED. It turns out I had all the info I needed and was just looking at it in the wrong way. That's one of the very last puzzles I did and I gave it an honest shot. You shouldn't be looking up any anticube solutions on your first run. They're supposed to be difficult! Go find the easy regular cubes. If you do go for more anticubes, come to me when you're stuck. I can give you non-spoilery guidance. Or spoilery guidance. I know everything now. BUYBUYBUY
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I learned from Gabe that the treasure maps contain legitimate information. I couldn't make heads or tails out of anyone so ignored them. Then I noticed that some secret doors would open (you know, the ones with the two cubes on them that light up when you use it) and some didn't and I assumed the treasure maps controlled that. I haven't used either artifact that I have, nor any treasure map at this point. <Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
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And I looked up the bell because I thought that I could figure it out right there and couldn't and spent so much time that I had to get it, so I looked it up. I did get 7 anti-cube legitimately, though. <Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
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If you explored more, you would know that the treasure maps contain legitimate information! Some of those silhouettes are pretty recognizable. Anyway, treasure maps are all anticubes and artifacts and even more secret stuff. Artifacts aren't used for anything, they're just collectibles. The glowy infinity doors are secret warp points. When you've been to the areas on each end of a pair of doors, they're open from them on. I don't use them much because I can never remember where they go. BUYBUYBUY
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Based on the description of the two artifacts that I have, I figured they had a use in puzzle solving (based on the solution to the bell and one of the artifacts that I got later on) What's worse is that some of those doors seem to be one way. I was getting my last cubes and went to an area I passed before when one of those doors opened. I took it and was dumped off a bunch of worlds away. <Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
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Remind me to go back to this spot and read these posts later. I've just downloaded Fez and don't dare to read them. |
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I think I wasn't much in the mood for it, I'll try again later. Seems promising. It's charming I just got real sick of backtracking for now. |
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I went and pre-ordered Guild Wars 2. The game looks promising, and I'm very interest to see what the team managed to come up with. |
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I didn't feel like I did any real back tracking until I was near the end, for what that is worth. <Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
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And the impossible puzzle has been made possible, and I cheated it. The solution was brute-forced though, and still no one knows why it works or how you're supposed to figure it out. After which absolutely nothing happens of note. BUYBUYBUY
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Fuck boss fights in DX:HR. My character is just totally not equipped to take on a guy in armor with a minigun in his arm. So: debug menu mod and away we go. She's probably had sex with like 4 different guys by now and has no idea who he is anymore, his face lost in a memory sea of dicks.
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BobJustBob: I know everything now. Oh shit. |
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I've been playing Fallout New Vegas all this week and I'm having a blast shooting people and animals in the head, collecting loot and generally making the world a better place. I find the main plot to be kind of weak, almost to the point of being just another side quest, compared to previous Fallouts where the main quest was to some extent determining the fate of mankind. There's that sort of thing looming over all the proceedings, but the main quest thus far has just been me chasing down some d-bag who tried to have me killed in the opening cutscene. I finally made it to New Vegas proper last night, so today I was going back to previously visited spots and taking photos of landmarks. Which is always a great mechanic beyond just reminding me of Beyond Good and Evil, and it's a shame more games don't use it. "I hope you one day decide to smarten the fuck up so I can stand to look at your posts." - gaggle
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I guess I just 100%'ed Fez. It's novel gameplay and fun and well made. Drags on a bit much, but nothing too terribly. I only refer to the surface layer platform part of the game, I've yet to dive into the sublayers of the game that has all the Internet ablaze. Might be time to start looking up solutions, I have no goddamn idea about the puzzles. |
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Bob, I also laughed at new game plus. Too bad it looks kinda bad huh? Maybe there's a point to it though *shrug* |
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Oh I looked up a room and that's the trick?? Fuck no I'm glad I looked up that info. |
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And now the game crashes to home screen every time I start it, bummer. Guess that's the end of it. It's a neat enough game but despite its pretty unique gameplay I'm not super enamored with it. I mean Braid left me breathless, this is just a neat platformer. The 'grave yard' levels in particular were drab and boring. Of course the crashing is preventing me from digging deeper, what am I missing out on? Is more story or context given? Are there big revelations to be had? Or is it all just based on that decoding shit and that's all it takes to hit 200+% completion? |
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There's a stress test beta of diablo 3 happening right now for anyone that's interested. It was fairly sudden, no per-announcement or anything, just bam! Open beta. Of course, there's a beta weekend for Guild Wars 3 (for people who've ore-ordered) next weekend. Hrm… |
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Guild Was 2*. I'd imagine Guild Wars 3 is still always off from an alpha state. |
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Jamie, if you're still reading this, you totally have to go to Valve. <Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
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Finished Batman: Arkham Asylum last night. No interest in trying to get all the Riddler trophies. No idea what's next. Maybe I'll finish my first playthrough of Fez. |
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I started NG+ in Fez but didn't spend a lot of time on it as the Diablo 3 beta was this weekend. So that's what I played. I got to the 'end' with 3 classes and took the barbarian about 1/2 way. The only class I did not play was the monk. My feelings on it are mixed. It felt like the gaming equivalent of junk food and while I was playing it I felt dirty at the same time (like it was a bare skinner box). I enjoyed playing with crappers more (and felt less dirty about that) but when it got up to 3 and 4 players there are points that my computer crawled. While my GPU exceeds suggested spec, my CPU is the bare minimum. I also wish that there was a dedicated SP mode. I wanted to play a class all the way from beginning to end SP but that did not happen as I was joined or I joined others and my SP progress was otherwise wasted. If I were to get Diablo 3 I think that it mostly would be to play with crappers. <Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
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So prototype 2 was released a few days ago, and the short of it is that is still very very good at letting you feel like a mutant badass with greatly improved combat. Unfortunately nearly every other area has taken giant steps backwards or are just plan stupid. Power use has been greatly simplified with things like musclemass/armor simply existing all the time, or getting their own button mapping, while attacks are simply tap for three hit combo or hold for a power attack. The trade off for this lack of depth is that you're now allowed to map two powers for use at a time something that helps a great deal with mixed group combat. Sadly there's little in the way of multipower combos avalible this looks to be done via triggerable QTEs instead. For example tendrils can root enemies in place and trigger a QTE useing your other power but it appears you can't just perform the move with out being prompted. What helps to really improve things is a wider variety of enemy types and tactics. Included in the mix of cannon fodder peons, hunters and BS super soldiers are large slow infected juggernauts that'll block attacks while giving you something meaty to wail on, revamped super soldiers that allow for a block/counter system, and speedy evolved that pull out some of your own claw like attacks. The stealth gameplay is a bit improved but still largely pointless outside of missions. The new sonor ability lets you see who is watching who as well as which targets are free to be stealth consumed/biobombed but when you can drop kick a helicopter why slowly move around picking people off when you don't have to? The viral detectors are still around but fill the detection meter so slowly and they have such a laughable tiny radius that there's simply NEVER a fear of setting the things off. The upgrade system has been changed away from simply buying abilites and upgrades with evolution points to a mix of leveling rewards, collection/mission rewarded mutations, and consume based ability upgrades. Locking basicly every thing behind progressing the story with the only real thing you can upgrade out of order being done by hunting around waiting for the game to feel like tagging something as having an ability upgrade. The semi dynamic-world is gone now in favor for three locked zones you progress between. This leaves jack-fucking-all to actively do with the open world gameplay. A problem that's made all the worse by any non-mission event being locked up behind the stupid radnet system. Prerelease Radnet was billed as being something 'extra' for the fans of the game that'll buy a new first run edition of the game. What it turns out to be is basicly a modified version of EA's project 10 dollar. In order to prevent a quick turn around trade-in the Radnet content is being slowly dished out over the course of 7 weeks so as of right now there's a total of 4 nonmission events avalible in the game. What's even better is that none this stuff feels like extra content at all because it directly maps challenge events that where avalible in the first game. A preception that's not much helped by the fact finishing the story unlocks platinum levels for the events (just like the first game) and they still act as player training exercises for world navigation (judgeing by the names of the latter ones efective power/equipment uses as well). Don't forget garnishes such as: Fish shaped solid waste.
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I guess that seals my decision not to play that. Pity. |
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Anyone here playing Ascension? My GC handle is The Phantom Blot. |
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Man, this place is dead. Playing Trials Evolution. On the face of it, it should be a game I hate, but I love it. Gotten the the point where I feel I have no chance of getting gold medals on tracks, but haven't hit anything I can't at least finish. Yet. blog | Twitter | The Psychology of Gaming
"It was a little hard to tell how bad I was bleeding on account of the salsa" -- Jibble |
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I painted the interior of my new garage white. It's pretty awesome. "One part disembowels me while another slowly eats its way through the gas line. As I bleed out on the floor, it reminds me that I need to buy milk." - Jibble
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I'd like to spruce up my garage, but we're figuring to leaven sooner rather than later. Hated Trials. Playing Driver SF right now. Got to level 50 in Diablo 3 and shelved it for the time being. The content and gameplay isn't that compelling to do it over and over. Unfortunate. <Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
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I picked up Bulletstorm based on some hilarious videos I saw on youtube. Then a bunch of people in IRC said it was actually a good game. And they're right. It is a good game. Well worth the $20. I picked up Enslaved: Odyssey to the West while I was out, as it was on sale for $10. Apparently that's a pretty good game too. |
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Enslaved is flawed, but I really enjoyed it. The motion capture performances, the voice acting, and the way the two main characters interact are worth $10 alone. blog | Twitter | The Psychology of Gaming
"It was a little hard to tell how bad I was bleeding on account of the salsa" -- Jibble |
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And I stalled out at level 54 in Diablo 3. Given how the auction house has robbed the game of its loot lust, I had nothing left to motivate me to play. Still put a ton of hours into it and more than got my money's worth, though. blog | Twitter | The Psychology of Gaming
"It was a little hard to tell how bad I was bleeding on account of the salsa" -- Jibble |
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I quite like Bulletstorm. Best $5 game that I ever got on a steam sale. I certainly got my money out of Diablo 3, I can't complain. I ran a Demon Hunter through to level 50 and unlocked Hell and also ran a Wizard through once to 30 or so. I just wish that the gameplay hook was there to keep going. The only hook now is to earn level to unlock skills that may or may not be awesome. The auction house has, arguably, ruined the game since I don't get loot that's worth keeping. It's all trash. Actually, it's all a spin of the slot machine. White and grays are literal trash not worth picking up. A blue is the actual vendor trash (though once in a while is valuable) and yellows have the best chance of being useful, though that is few and far between. The little status bar your character does while 'identifying' the item is Blizzards special little RNG running on their server to see if you struck it rich or not. I feel Blizzard wanted Diablo to be an MMO with a monthly sub but thought the nerd rage would have been too high, so they came away with this AH thing where they will skim money on the RMAH to make up for monthly fees. Blech. <Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
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I'm at the last chapter/mission for Driver SF story mode and I rage quit. What a bunch of bullshit. And it gets worse, I'm reading a walkthrough and there's more after the section I quit. Ugh. <Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
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The last few missions are so great! Maybe you never learned how to drive. BUYBUYBUY
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I quit on the part where you have to take down Jerico by flipping cars at him, yet you have to dodge. It's bullshit. Twice I got turned around while I was in shift mode to flip cars at him. <Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
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I finished the Driver SF story mode. I'm giving it 3*. For $18 wasn't terrible, but it irked me a lot towards the end with that bullshit. Anyway, I'll continue to do activities and dares until I'm angry then I'll move on to something else. <Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
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I finished Bulletstorm last weekend. Good game. Well worth the $20. However, from this point forward any time I hear Jennifer Hale from now on I'm going to think about how she wants to kill my dick. :( Started playing Enslaved. Decently fun platformer. Well worth the $10. |
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How did you make it to level 54 on Diablo Jamie? I barely started again on Nightmare level and I'm already bored. I don't know what's different, I played Diablo 2 over and over. |
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What's different is that there is no carrot in front of your face to get better loot. Everything you could use/need you get from the AH. It is rare that I find a drop that is 2/3rds better than something that I have. Then the quests suck and you can't not skip them and just kill shit. The content isn't compelling enough to replay on its own, nor is it random enough to feel fresh. During the stress test weekend I wondered if the cathedral level was the same over and over, but folks said it was different, I just didn't notice. That's not great for your random levels. Then on the higher difficulties you run into shitfuckery since the only way the game gets more difficult is to spam you with mobs that are themselves spammed with abilities (one modifier on normal, 2 on nightmare, etc.). That said I did get 50+ hours or so out of it so it wasn't a waste of money, but it is a disappointment. There's probably more I'm leaving out, but that's all I could think of off the top of my head. <Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
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Oh, I will add that the carrot of leveling up and getting new abilities is there, but the shitfuckery that is the AH and hell difficulty is overpowering that at the moment. I've tried Act I pre-Skeleton King and I've died many, many times. I even spent 75k G on a crossbow that increased my damage by ~50% and while it was good for one elite I ran into, I still die a lot. Maybe I need to armor up or rethink my skills (passive and active), but it's not fun. Either that or play pubs. I have a wizard that I got to nightmare and that's fun enough so far with the leveling carrot. <Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
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I finished Bulletstorm last weekend. Good game. Well worth the $20. However, from this point forward any time I hear Jennifer Hale from now on I'm going to think about how she wants to kill my dick. :( I never picked up on that it was FemShep doing that role. It was a steal for the $5 I paid, and would have been a bargain at $20. I picked up DX:HR on a Steam sale this weekend. I know, foolish to buy so close to the summer sale, but I don't think if it will go lower than $7.50, and if it does, oh well, I'll skip a coffee (not really). I started it briefly and had some technical difficulties. The cut scenes were jerky and fiddling with some setting more or less broke the engine to the point that it looked like it was hung. It took a minute to exit. Anyway, I ended up quitting chrome to free up memory and some CPU cycles and resetting the settings to default and it performed better. There were still some jerkiness to it, though, so I wonder if I'll be able to get to the end. I'm playing on normal and trying to figure out how to play. I'm thinking stealth and takedowns, no hacking, but I won't go for the don't kill anyone cheevo cause that's bugged (AFAIK) and I don't want to get angry. Plus I killed folks in the pre-augmentation tutorial part. That said I died a few times in that part so we'll see how it goes. But at one point I did head shot 4 guys so that's a plus. <Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
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Honest to God hattrick! <Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
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