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T O P I C
Please stop it, my head is hurting!
July 4th 2001, 00:47 CEST by Morn

<table align="right" border="0" cellspacing="2" cellpadding="0" width="199"><tr><td><img src="/images/misc/shaminos_friend.jpg" width="197" height="213" border="1"></td></tr><tr><td align="center" class="imagetext">We love this guy! If he only wasn't so horribly evil...</td></tr></table>Three of you emailed me little stories about a well-known (not for quality, although it's not as much of a waste of time as this place here) gaming news & commentary site which isn't going to get any further free Sierra games anymore because its virtuous Editor In Chief did something that's not really much worse than any of the other crap he's been doing for a while now.

No, I'm not going to post any of them. Just ignore the idiot. He's just a poor, lonely American. You should be glad he doesn't walk around shooting people between the eyes. One of you even wrote: "Personally, I think [the site] should be put out of business." You fool. Do you think you're any better than him when you say something like that?

From the AO department: people are now <a href="http://community.mystics.de/board/view/?C=1&B=1&E=0&L=994151408&P=0&O=0&M=994196960-19164">complaining</a> about not being able to find their friends (who they just started to play with) in the "newbie zone". If you know AO, you'll at least giggle now.

I did my taxes today. I hate the world.
C O M M E N T S
Home » Topic: Please stop it, my head is hurting!

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#141 by "TheToadWarrior"
2001-07-06 01:53:08
toadwarrior@hotmail.com http://www.toadwarrior.org
Pacer Dawn (#136):
Probably because new CD's cost roughly 1/3 the price of a new computer game, and they stay on the shelf a lot longer than computer games do as well. It's pretty easy to replace, for example, that "Who" CD if it broke tomorrow, but try replacing that "Wing Commander IV" set (Origin doesn't even offer it any more...)


Agreed, you can replace a CD 3 or 4 times until you've spent as much on a game and who ever has to do that? I've yet to have just one CD go bad. Of course the same goes for games that I bought and weren't already bad.

As far as the comment about being the ones that'll replace your media if it goes bad, you guys do it at a price, how's that better than going out and buying it? Yes in 90 days you can return it with no fee, but tons of products have a 90 day guarentee. Allowing me to buy a replacement is not exactly bending over backwards for the consumer.
#142 by "None-1a"
2001-07-06 02:34:27
none1a@home.com http://www.geocities.com/none-1a
#105 "Flamethrower" wrote...
So, the solution, George, is to buy a new copy of the game every time the thin media wears out? Perhaps some people who have never used computers might buy that, but this is the digital age.


Apparently flamy's computer had more wrong with it then just performance issuse. A CD should not develope scraches just from sticking it into the drive and letting it spin up. Out of all of the games I own not one of them has stoped working do to putting it in the drive (two have been scrached to hell, but those where because my brother knifed them after finding out they where no longer installed sort of an if I can't play no one is thing).

#126 "funkdrunk" wrote...
Something I don't understand. Why do warez monkeys try to get every game that comes out... If you have no interest in playing it, why bother? All it will do is take up space, either physically (on some form of medium), or electronically.
What's the purpose?


Collectors mind set mostly (also helps a lot when your not paying for what your collecting). Yeah so what that Extreme paintbrawl sucked majorly but it's own there so you must have a copy.

#137 "Ergo" wrote...
That would be very nice. Enough cover space to attract the attention of buyers, but small and thin enough to allow lots of copies with minimal shelf space. The only drawback I see is where to put those Falcon 4/Civilization 2 sized manuals. God forbid all manuals go to PDF format.


Manuals like that are quite rare (most will acctauly fit into the DVD case with some slight triming of the margins), and with every one else using the DVD style cases it wouldn't be a big deal for one or two games to use a larger box for the manual (or to simply have the maual shrink wraped with the case).

#141 "TheToadWarrior" wrote...
Agreed, you can replace a CD 3 or 4 times until you've spent as much on a game and who ever has to do that? I've yet to have just one CD go bad. Of course the same goes for games that I bought and weren't already bad.

As far as the comment about being the ones that'll replace your media if it goes bad, you guys do it at a price, how's that better than going out and buying it? Yes in 90 days you can return it with no fee, but tons of products have a 90 day guarentee. Allowing me to buy a replacement is not exactly bending over backwards for the consumer.


You have yet to have a single CD just plan go bad but not supplying a replacement for a media that frankly doesn't just go bad isn't a good thing. Since they don't simply go bad over time your expecting the publishers to cover your ass when you screw up and don't take care of the CD.

Hey bridgestone, I ran over a spike strip, I want a new set. Whaddya you don't cover my screwups? Damnit
#143 by "bagofmice"
2001-07-06 02:42:24
rcastle@microsoft.com
The only question I have is WTF is flamey on. His views are so askew that he's a conspiracy kalidescope. I haven't heard him bitch about magnetic tapes yet, and those buggers wore out WAY faster than CDs ever will.
#144 by "TheToadWarrior"
2001-07-06 03:06:11
toadwarrior@hotmail.com http://www.toadwarrior.org
No one's saying I want replacements. I originally stateed they should sell old games, that's it. I have not bought every game on earth so yes, there are games I want and I'm willing to buy another copy if they're selling it but they're not. I wouldn't have any problem downloading a game that I bought and it went bad and I can't buy it. I shouldn't have to go on Ebay and risk buying a CD-R or scratched copy. I want it new or free. I'd consider buying used in a store, but not on Ebay. I'll be damned if I'll pay for a CD-R copy of a game.
#145 by "code_404"
2001-07-06 03:23:00
code404@home.com http://www.dolphin-magazine.com/guest.htm
amazingly off-topic but I am bored and this is a retarded topic anyway so who cares

I said..
"Suppose you were an idiot. And suppose you were a conspiracy theorist. But I repeat myself." - with due credit to Mark Twain

Bit late and not really relevant but I couldn't resist.

That said ...gamespy/planetquake/critical mass is the source of all evil along with 3dfx and microsoft! (yes even though critical mass and 3dfx don't really exist anymore damnit! ARE YOU BLIND TO WHATS GOING ON?!?!!)


shai said ...
GameSpy has had nothing to do with Critical Mass for well over a year now. We sold the domain and the identity to some company. I have no idea what they do, CRM or some shit, but it has nothing to do w/ gaming.


OK, you see the first part of my post where I make fun of conspiracy theorists? Cool. Now see the next bit where I then indulge in semi-coherent rambling about evil plots? good. Then you'll note the last bit where I comment that critical mass and 3dfx don't really exist anymore ...making your post a informing me of that a little confusing =).

Anyway, like I said I am bored so I'll explain the silliness of why I did my little satire in this particular silly way. I started using the "I blame 3dfx/pq/crit-mass/MS" bit back in 97 on 3dnet #quake to make fun of the idiots who would always come up with some theory about how various companies were plotting against them (no not andy specifically but he counts). I used it to blame them for everything from the weather to bosnian human rights violations just to make it that much more absurd. Over the years it became increasingly inaccurate as companies changed. However, since it makes it even more idiotic to include companies that no longer exist (at least in a form thats relevant) I keep doing it.

I couldn't possibly REALLY think gamespy was evil since I have friends there. Then again I have friends who work at MS... although I swear bago doesn't have soul sometimes and then there is that implant that makes one eye glow red in all photos. Course if they are evil at least evil pays cause they are damn near the only "techie" friends I have who are still employed.

Anyway sorry to interrupt everyone elses not listening to each other while pretending to have the One True Answer. So back to it boys!

This has been another episode of "damn silly things" brought to you by the number 404 and the letter BORED.
#146 by "Warren Marshall"
2001-07-06 03:25:05
warren@epicgames.com epicboy.flipcode.com
TheToadWarrior (#127):
Free is the only solution.

Well, there's always "doing without", but I know that's not a popular concept on the internet.

AnalFissure (#140):
My point is that every pirated copy of a game != a lost sale.

Great, yes, it's not 100%.  But don't tell me it's zero.

TheToadWarrior (#144):
I originally stateed they should sell old games, that's it. I have not bought every game on earth so yes, there are games I want and I'm willing to buy another copy if they're selling it but they're not.

There's no money in it.  Developers/Publishers/etc are simply not willing to stock and maintain 5+ year old titles.  There's no benefit.

And before you say, "they could just offer it for download", that still requires keeping the downloadable version available, a portion of your web server has to go to accepting orders for it and displaying it's ad page, etc.

It's just not worth it.

I still think there's probably a business niche there for someone to jump into.  Collecting these old games from companies and offering them for sale/download.  If that was your only business, it might be worthwhile.  Dunno if the sales volume could justify it though.
#147 by "Warren Marshall"
2001-07-06 03:26:49
warren@epicgames.com epicboy.flipcode.com
code_404 (#145):
This has been another episode of "damn silly things" brought to you by the number 404 and the letter BORED.

Hey, thanks for the glorious insight.  But you know what?  There's a great new invention to cure your boredom.  It's called, "don't visit this site".
#148 by "code_404"
2001-07-06 03:44:32
code404@home.com http://www.dolphin-magazine.com/guest.htm
Warren Marshall said ...
Hey, thanks for the glorious insight. But you know what? There's a great new invention to cure your boredom. It's called, "don't visit this site".


I think somebody needs a hug. Come here!
#149 by "Warren Marshall"
2001-07-06 03:47:12
warren@epicgames.com epicboy.flipcode.com
code_404 (#148):
I think somebody needs a hug. Come here!

I think someone needs a life.  Go outside!
#150 by "Elron"
2001-07-06 03:55:10
elron@xantargology.com
Warren doesnt know what he's missing.

/me hugs code. *grope grope*.
#151 by "Whisp"
2001-07-06 03:58:14
#149 Warren Marshall wrote...
I think someone needs a life. Go outside!


For the crime of using the "get a life, go outside"  argument, Warren Marshall has been banned from this place, never to return.  

Unless he gives me lots of money.

-Whisp
#152 by "ThePalm"
2001-07-06 04:00:29
nuke98@3dnet.net NONE :-(
tzzz... plz 2 b arguing... tzz simian rants 2k1
#153 by "Elron"
2001-07-06 04:03:59
elron@xantargology.com
geg
#154 by "ThePalm"
2001-07-06 04:04:23
nuke98@3dnet.net NONE :-(
tzzz... a game developer telling someone to get a life? Thats just silly given the insane hours... they have to work . Oh wait you work at 3dr .. tzzz DNF 1997
#155 by "AnalFissure"
2001-07-06 04:05:05
Warren Wrote:

Great, yes, it's not 100%. But don't tell me it's zero.


Nobody said it was, man.
#156 by "TheToadWarrior"
2001-07-06 04:13:49
toadwarrior@hotmail.com http://www.toadwarrior.org
Warren Marshall (#146):

Well, there's always "doing without", but I know that's not a popular concept on the internet.


That's because we're talking about something that can easily be duplicated at no cost. There's simply no reason to go without.


There's no money in it. Developers/Publishers/etc are simply not willing to stock and maintain 5+ year old titles. There's no benefit.

And before you say, "they could just offer it for download", that still requires keeping the downloadable version available, a portion of your web server has to go to accepting orders for it and displaying it's ad page, etc.

It's just not worth it.

I still think there's probably a business niche there for someone to jump into. Collecting these old games from companies and offering them for sale/download. If that was your only business, it might be worthwhile. Dunno if the sales volume could justify it though.


I'm positive there's a market. Having a 3rd party handle it would probably be best. If companies can make a go at it by selling carts of outdated console games(which an even smaller number of people can play these days), then it can be done with the PC.
#157 by "Ryslin"
2001-07-06 04:33:32
:::randomly hugs Warren as he needs a life:::


if anyone can make a living selling second hand.. antique .. or even just odd things..
they can make money at selling the old software

i think the real thing is that they can't get full rights.. some of the companys dont exist and the people who worked on the game gave away thier rights. and some of em got merged into larger companys and again don't have complete rights to thier stuff.


for those that do have rights .. they should with all speed get thier stuff out. but we arent them and we don't know if it is worth it in the end.

:::throws everyone outside into the rain:::
#158 by "Warren Marshall"
2001-07-06 04:36:14
warren@epicgames.com epicboy.flipcode.com
Whisp (#151):
For the crime of using the "get a life, go outside" argument, Warren Marshall has been banned from this place, never to return.

I wouldn't have done it, but it fit in perfectly with his original comment.

TheToadWarrior (#156):
That's because we're talking about something that can easily be duplicated at no cost. There's simply no reason to go without.

Of course not.  Don't let something silly like "the law" get in your way.  Besides, the world owes you.  Download away!
#159 by "JMCDaveL"
2001-07-06 05:55:30
jmcdavel@mailandnews.com http://www.cosmicrift.com
tzzz?

You got a vibrator on the loose?

--jmc
#160 by "TheToadWarrior"
2001-07-06 06:52:28
toadwarrior@hotmail.com http://www.toadwarrior.org
Warren Marshall (#158):

Of course not. Don't let something silly like "the law" get in your way. Besides, the world owes you. Download away!


I'm talking about legally copying it. I assume developers/publishers keep atleast one copy of all their games. There's no cost for them to copy it and put it on a server. But since you mention it, if I can't buy, why should I bother with the law? If I remember, you've downloaded mp3s, despite the fact you make more than enough to buy easy to find CDs. So how can you condemn someone for downloading a game they can't buy? :)
#161 by "None-1a"
2001-07-06 07:22:43
none1a@home.com http://www.geocities.com/none-1a
#128 "TheToadWarrior" wrote...
None-1a, that's their fault. If they can't read, they're an idiot and no one really cares if they got fucked. :)


Maybe, but you know how things like this go. Sure the moron bought Duke 1 for 5 bucks and didn't get support, after telling the story a few times he'll start just saying Duke (which many people assume to be Duke3d). Over time that will turn into DNF via himself or someone else telling the story.

Next thing you know some one comes running in here posting a link to a fatbabies article about 3dr not providing support for their games because it's company policy not to. A few days latter the register is posting a nice "3dr policy says don't support our games". Since nearly every web master running a site for some reason belives the register trash it gets linked over and over again.

Yeah it's worst case senario but even small rumors spreading like that could cause major harm. No one has found dirty needles in pay phone chance slots, but I know a few people that refuse to use pay phones because of those rumors.
#162 by "Warren Marshall"
2001-07-06 08:03:06
warren@epicgames.com epicboy.flipcode.com
TheToadWarrior (#160):
But since you mention it, if I can't buy, why should I bother with the law?

Outstanding logic.

If I remember, you've downloaded mp3s, despite the fact you make more than enough to buy easy to find CDs. So how can you condemn someone for downloading a game they can't buy? :)

Yes, I've downloaded MP3's.  This invalidates any opinions I may ever have on the subject of piracy.  Move along.
#163 by "TheToadWarrior"
2001-07-06 08:17:21
toadwarrior@hotmail.com http://www.toadwarrior.org
Warren Marshall (#162):

Outstanding logic.


If developers don't like it, they should sell the product online as an unsupported download. :) Until then, they can't really complain if people are enjoy their talent so much that they're not willing to go without all of their work.
#164 by "Warren Marshall"
2001-07-06 08:21:38
warren@epicgames.com epicboy.flipcode.com
TheToadWarrior (#163):
If developers don't like it, they should sell the product online as an unsupported download. :) Until then, they can't really complain if people are enjoy their talent so much that they're not willing to go without all of their work.

I don't know how much clearer I can make this ...

Yes.  They can.
#165 by "llamasex"
2001-07-06 08:34:09
llamasex@yahoo.com www.drunkenlosers.com
Something I don't understand. Why do warez monkeys try to get every game that comes out... If you have no interest in playing it, why bother? All it will do is take up space, either physically (on some form of medium), or electronically.

What's the purpose?

Funk.


kinda like fear and loathing
We had two bags of grass, seventy-five pellets of mescaline, five sheets of high-powered blotter acid, a saltshaker half-full of cocaine, and a whole galaxy of uppers, downers, laughers, screamers... Also, a quart of tequila, a quart of rum, a case of beer, a pint of raw ether, and two dozen amyls. Not that we needed all that for the trip, but once you get into a serious drug collection, the tendency is to push it as far as you can.
#166 by "Flamethrower"
2001-07-06 09:55:58
patch@evilemail.com www.Jesus-vs-Judas.com
Name another industry that replaces your media when it goes bad.


I don't need to.

But when id Software released Quake, which is still on my harddrive, they didn't include a CD requirement.

Therefore my Quake cd hasn't gone bad.

But you say there is a need for your Wheel of Time CD to degrade? For UW to degrade? For Unreal 2 to degrade?

So you can get multiple sales from the same person.

That sir, is a racket.
#167 by "Gestalt"
2001-07-06 11:02:04
john@eurogamer.net http://www.eurogamer.net
None-1a - "with every one else using the DVD style cases it wouldn't be a big deal for one or two games to use a larger box for the manual (or to simply have the maual shrink wraped with the case)."

Or use a cardboard sleeve like box sets and the Fight Club special edition set. Plenty of room in there for a decent sized manual and the game box itself, and it looks funky.


Warren - "There's no money in it. Developers/Publishers/etc are simply not willing to stock and maintain 5+ year old titles. There's no benefit."

Sell them as downloads from the website then.


Warren - "And before you say, "they could just offer it for download""

Doh! Seriously though, keeping a couple of hundred megabytes of files on the site isn't that much of a hassle, and the price of the game should more than cover the bandwidth costs of the purchaser downloading it, even without advertising / cross-marketing / sponsorship / whatever.


Warren - "I still think there's probably a business niche there for someone to jump into. Collecting these old games from companies and offering them for sale/download."

Freeloader do that in the UK, but as the name suggests they give the games away for free. Which is really clever. :) Of course, when the ad market crashed they hit the wall, but then some idiot bought them and relaunched the site. Not sure how they think they're going to make money from it, but there you go... There's always one. Actually, there's usually a lot of them. Bunch of dot.comedians.

Oh well, I know how I'm going to make my millions now - selling antique games for $5 a pop because the publishers and developers are too dozy to do it themselves. There's got to be a big market out there amongst retro gaming enthusiasts and people with shit computers. :)


Flamethrower - "That sir, is a racket."

You've lost it. :) Besides, as long as you don't sling the CD around the room or clean it with sandpaper, by the time it degrades enough that you can't run the game, the publisher won't be selling it anymore. That's not much of a racket.
#168 by "Dethstryk"
2001-07-06 11:10:55
jemartin@tcainternet.com http://www.cox-internet.com/dethstryk/
Let's see. Proper response, proper response..

Boo fucking hoo, Flamethrower. Learn to take care of your CDs and you won't have this damn problem.


--
Dethstryk
#169 by "bagofmice"
2001-07-06 11:18:52
rcastle@microsoft.com
Congratulations on flaamey discovering the "People sell stuff and then sell it again when it wears out" racket. I wish they had told me that about the carrot. THAT was embarrasing.

The keyword here is "duh". That's spelled M-O-O-N
#170 by "Flamethrower"
2001-07-06 11:19:58
patch@evilemail.com www.Jesus-vs-Judas.com
I do look after my CDs. The problem is I am required to have them in 100% of playing time when it is not a technical requirement.

To play a music CD the CD must be in. Else it is a trivial matter to back it up, to MP3, CD, tape, whatever.

All I did was play Total Annihilation online. All I want to do is play Total Annihilation online. There are people online who want to play Total Annihilation with me. I spent the thick end of 200 dollars to play Total Annihilation online.

I'm sorry, so very very sorry, that paying (a hell of a lot of money) for a game and then - *gasp* - playing it is seemingly such a un-fucking-reasonable request to make.


In the future I shall be more reasonable by sending money directly to development companies and snapping a blank CD here at my leisure in order to achive the same results.
#171 by "Dethstryk"
2001-07-06 11:28:33
jemartin@tcainternet.com http://www.cox-internet.com/dethstryk/
Flamethrower (#170):
I do look after my CDs. The problem is I am required to have them in 100% of playing time when it is not a technical requirement.

Sorry sir, you're not. Anyone who actually takes the best care of their CDs shouldn't be bitching about them wearing out so quickly as you are. As has been stated before, your problem lies either with you or some faulty hardware scratching your CDs up, because it's certainly not the developers' fault you can't take care of a CD properly.


--
Dethstryk
#172 by "Flamethrower"
2001-07-06 11:43:39
patch@evilemail.com www.Jesus-vs-Judas.com
As has been stated before, your problem lies either with you or some faulty hardware scratching your CDs up, because it's certainly not the developers' fault you can't take care of a CD properly.


You are not a liar, you are merely stupid.

For the record, I own a Creative Labs drive, and I do not get many CDs fucked at all.

Copy protection works differently to playing a data CD and to playing a music CD.

If you knew anything about programming you'd know this.

What copy protection does is spend a long time grinding away at very small portions of your CD. Instead of spreading the load over the whole CD it concentrates on one spot. This wears out that spot, and one spot of failure is enought to fuck the whole CD.

To continue Warrens liar anology to the far cheaper music CDs, if you scratch a music track that one track fails. And it is interesting to note that I have scrated *none* of the music tracks on my TA CD. I have scratched nothing.

The copy-protection exessively targets one tiny portion of the CD, and it makes a for disproportionately and unecessarily fast wear.

CD-wearout is becomming more and more and more common in the TA community.

Of course -- typical developer fanboy post -- blame the user, his hardware, whatever, just not the developer. Fanboy. It's what makes you stupid, not a liar.



PS. The other day a friend who I sold my 1993 Amiga to phoned me up. He had a problem with Devpac2. His problem was "how to use". You see, those disks installed to the HD. The floppies are still fine because they have been hardly used. And the HD is still working.

Compare and contrast to "advanced" technology.

Compare and contrast too how game developers do NOT care if gamers are ripped off of hundred of dollars from THEIR copy-protection fucking up ... against how they squirm and bitch and hate if they think they lost seven dollars fifty from a boxed sale.

Fucking liar thieving racketeering cunts. I'm spending 25 guilders a fortnight and getting my massive bonus CD of pirated games. Never again will I be ripped the fuck off.
#173 by "Flamethrower"
2001-07-06 11:49:06
patch@evilemail.com www.Jesus-vs-Judas.com
Because you deserve it I'll rip you a second one on this.

Sorry sir, you're not. Anyone who actually takes the best care of their CDs shouldn't be bitching about them wearing out so quickly as you are.


And how "quickly" is that?

FYI, this game is younger than Quake, but not by much.

As has been stated before, your problem lies either with you or some faulty hardware scratching your CDs up


Stated and proven that the problem with my TA CD is me or my faulty hardware? Stated by who? People who dislike me?  Besides, me and all the other TA players who are having the same probelms about now, how come?

Because it's certainly not a developers' fault ...


Dear fanboy, you forgot to finish your sentance with the word "evar".
#174 by "Flamethrower"
2001-07-06 11:53:26
patch@evilemail.com www.Jesus-vs-Judas.com
The game hasn't stopped working, the media has.

And the developers deliberately link the media to the game.

And the develoeprs deliberately concentrate 'grind routines' on one media spot.

And break the media, break the game.

Vary clevar.
#175 by "Dethstryk"
2001-07-06 12:01:49
jemartin@tcainternet.com http://www.cox-internet.com/dethstryk/
Flamethrower (#172):
CD-wearout is becomming more and more and more common in the TA community.

Total Annihilation community, huh?

Flamethrower (#173):
And how "quickly" is that?

FYI, this game is younger than Quake, but not by much.

I know this, and that's why I think it's pretty "quickly". I have games and apps that are older than Total Annihilation and they work perfectly.

Stated and proven that the problem with my TA CD is me or my faulty hardware? Stated by who? People who dislike me? Besides, me and all the other TA players who are having the same probelms about now, how come?

I love how you concentrate on Total Annihilation, but never really talk about any other CD giving you a problem due to developers intentionally "grinding" an area of the CD to make it unusable.

Dear fanboy, you forgot to finish your sentance with the word "evar".

I'm a fanboy? TA this, TA that...

Flamethrower (#174):
The game hasn't stopped working, the media has.

And the developers deliberately link the media to the game.

I hope they deliberately link the media to the game. How else am I going to install the bloody thing? I realize what your point is here, but still...

And the develoeprs deliberately concentrate 'grind routines' on one media spot.

And break the media, break the game.

Vary clevar.

You just love the conspiracy theories don't you? If something isn't going right for you, someone's doing it purposely, uh huh. I can just picture those "evil developers" sitting in their offices adding in the code to "deliberately concentrate 'grind routines'" on their finished product, fixing to be shipped.

Give me a break.


--
Dethstryk
#176 by "Desiato"
2001-07-06 12:13:59
desiato_hotblack@hotmail.com Nope....dammit
"CDs wear out"

Uh.

You do know how a CD-Drive works, right? Other than the spindle, there isn't any contact.
Unless you've got some "blast-o-laser" inside your drive. I have never had a CD go "bad"
from normal use. Sure, I've done some stupid fucking things (dropping, etc..) but never
to the point of a CD going to hell. But I guess its moot - since I make backups of all
my data in the unlikely event it does go to shit.

My point is -- you have to be "Marty Meathook" to mess up a CD through normal use. Some
people just shouldn't try to pretend they know how to keep their computer gear in order.

Oh, and perhaps this link on CD drives is in order.

Blah. blah. blah.


Desiato
#177 by "Jafd2k"
2001-07-06 12:39:24
kallisti@hell.com http://jafd.isfuckingbrilliant.com
#158 "Warren Marshall" wrote...
Of course not. Don't let something silly like "the law" get in your way. Besides, the world owes you. Download away!

Well, wtf, how many farmers the world over, thank the land and the crops for providing and sustaining life? All this "world owes you" shit, give it a rest. The trouble with the abandonware situation is that there is no distinction currently possible between "hey I looooove this game I gotta have it and can't buy it" and "fuck yoooooooou I'm not paying for jack." That needs to be addressed. Note, the law in this area is obsolete. I agree with you, Warren, stealing is wrong. But consider the case of a shitheel publisher who buys up, say, a past catalog of work, then reams the company for profits and leaves it all in the shitter. What happens to all those games? All that creation? What, we just lump it in with thievery and disgrace?

In the case (rare?) of the developer or publisher who owns the rights and doesn't want more distribution ("Hey! You! Fucker! No, you can't buy our old stuff anymore!" I can not judge), yes, protection from theft, absolutely. Without a workable legal framework, though, get serious. And it is, as pointed out, easily duplicated at virtually no cost.

The current laws don't serve anyone's interest except the thieves. The prevalence of cd-check tech is a reflection of this: the pirates wave their fingers at the lock at move on, the honest consumer has to deal with additional irritation.

That's the point that FT harps on, inarticulately or no. And I agree with that point. No one is happy with the way things are except the thieves. Thus, change the situation. Uhm, duh?

#171 "Dethstryk" wrote...
As has been stated before, your problem lies either with you or some faulty hardware scratching your CDs up, because it's certainly not the developers' fault you can't take care of a CD properly.

It isn't like you can just do everything "properly" and then you're 100% free from accidents. Each time you have to manipulate the disc, there is a risk of damage and/or destruction. Whether you take care of them or not, they are still remarkably fragile in some ways, especially when keyed to complex copy protection.

The thing is, that shit happens. There ought to be protections built into the system for honest consumers, as much as possible, because otherwise you're just slowly driving people away from paying and towards getting it for free, if it is more of a hassle to pay. Look at music and .mp3: the record publishers fucked everyone over for years, and look at all the loyalty they have from the consuming public now.

================
I am a prototype for a much larger idiot.
#178 by "Flamethrower"
2001-07-06 13:13:52
patch@evilemail.com www.Jesus-vs-Judas.com
Total Annihilation community, huh?


Didn't you know?

It's thriving, new programs and mods appearing all the time. The main sites don't just have updates every day, they have NEWS ever day!

It's fucking fabulous. Still. And it's the only RTS worht playing, by far far far far far far far far far.

And I don't care I'm a fan of it. I paid to be so.


You do know how a CD-Drive works, right? Other than the spindle, there isn't any contact.


No? Go buy a Creative Labs drive. Or anyone elses.

You do know when you place them in the drive they are flat on a tray. That is CONTACT isn't it?

And that copy protection routines oftem stop, start, stop, start, stop, start contact... the CD falls from the air cusion to the tray. And up. And down. And grind. And repeat for three minutes.

This is why PC-CDROMs wear out more than constantly-played audio CDs.


I hope they deliberately link the media to the game. How else am I going to install the bloody thing?


Enjoy your retardation.

The game and the media are not linked and do not need to be.

The installation needs to be linked to the media.

The game needs to be linked to the installed destination.


Or perhaps you enjoy the "installer game". I perfer the shit that comes somewhat after that.  You know. The "game". That data and code thing that's on the blisteringly-fast harddrive.

Asking for a CD-ROM at that point is bad for the CD, and unncessary. Unless you want to protect your copyright. And on the grounds that the mechanisim alone has fucked this person enough off to pirate all of their future titles on moral principles then I think it's fair to state, in this case at least, the entire concept of copy-protection has not only failed the consumer, it's failed the developer too.


Given how many hours I played TA online could have installed it hundreds of thousands of times for the same wear and tear as I got from just playing it. That would last me approximately fifty lifetimes, not a couple of years.

But no sense crying about money spilt down developers deep and unforgiving pockets. The only language they understand or care about these day is money. Fine. Becuase the quality of their media are so low I shall no longer buy their media. Their games I shall continue to seek out and keep.
#179 by "Gestalt"
2001-07-06 13:31:29
john@eurogamer.net http://www.eurogamer.net
Dethstryk - "I'm a fanboy? TA this, TA that..."

Woah there! Slag off Flamethrower all you like, but don't lay a finger on TA. ;) It's still arguably the greatest multiplayer RTS of all time, and on the rare occasions when I manage to get to a LAN party I invariably spend as much time playing TA as I do playing UT, Q3 or CS. It's a lot of fun, even if it is getting a bit long in the tooth.
#180 by "Flamethrower"
2001-07-06 14:04:55
patch@evilemail.com www.Jesus-vs-Judas.com
It was coded *well*. It was made for low-res windows but accepts any resolution. The effect is at 800x or 1024x it looks fabulous even today.

There's also an unofficial conversion going on putting all the TA units into TA:Kingdoms. We'll see if it happens ... but many of the other TA conversions have actually succeeded and gone ahead.

Gestalt -- get Uberhack and Bugfix, both linked at TAUniverse.com. They're amazing.
#181 by "Martin"
2001-07-06 15:21:31
martin@theplace.nu http://martin.theplace.nu
Flamey in #178:
Becuase the quality of their media are so low I shall no longer buy their media. Their games I shall continue to seek out and keep.

Just out of curiosity, does this mean that you would send the developer a payment for the game if you can, one way or another, download it (and run it w/o any CDs in the drive of course 8)?

If what we're discussing is if copy protection is a pain in the ass for the consumer more than the pirate then I say that it's the consumer that gets screwed. I 100% think that pirating needs to be countered and fought but I still await a way to do it that doesn't involve getting the consumer stuck between a rock and a hard place.
#182 by "Flamethrower"
2001-07-06 16:03:56
patch@evilemail.com www.Jesus-vs-Judas.com
Just out of curiosity, does this mean that you would send the developer a payment for the game if you can, one way or another, download it (and run it w/o any CDs in the drive of course 8)?


I've been buying and paying for games my whole life, pre-teen, teen, adult. I believe as a fundamental principle developers (of all types of software) deserve commerical support for their efforts. I've supported numerous shareware developers. And when someone has BROUGHT round a pirate game for me (I don't ask) I either buy the game or ditch the copy. I did this to Motorhead. Didn't NEED to buy the game, a mate brought round a copy for me. Bought it anyway.

And you know what? I'm so fucked off right now, that I can't play the game I'm addicted to for no other reason than developers don't care their digial anticrack routines fuck the fragile media they come on I've decided to protest.

Developers are pissed off they get ripped off. They don't get it why legit consumers get pissed when the same shit happens to them.

Well, fuck it. I play games and I used to give a lot of money to do so. My turning to exclusively pirated sources of games will hurt the game industry more than it hurts me.  In fact, I can only win by this. Never again will I buy a dud game. Never again will I suffer copy protection originated woes.

It feels bad to have to do, but it feels worse to see your games wear out.

Fuck it. Fuck it sideways.
#183 by "Warren Young"
2001-07-06 16:53:58
warthog@planetfortress.com http://www.planetfortress.com
Flamethrower

There is some logical thinking... TA made you spend 200.00 on cd's in order play it.  I won't argue the fact that the cd protection as you described is the cause.  I don't believe that it's a conspiracy by the developers, but for the sake of argument, lets say that the TA developers are all pompus money grubbers who are only focused on screwing the people who paid legit money in the first place.

Ok, lets see now... So the TA people are bad, and now you say this:

Well, fuck it. I play games and I used to give a lot of money to do so. My turning to exclusively pirated sources of games will hurt the game industry more than it hurts me. In fact, I can only win by this. Never again will I buy a dud game. Never again will I suffer copy protection originated woes.


Yes, there you go!  More generalization and assumption that the entire gaming industry is against you!  Pirate them all, kill the industry just because you've had ONE bad experience with (count them) ONE company.  I'm sure you'll pull another example out your ass, but only after the fact that you've been called on the grounds that you only had one to begin with.  If you truly had multiple examples, you would have used them from the start.

Serious question: When you went to purchase a new cd.. Did you contact the publishers and developers about the problem?  Write a letter to them?  From some of your statements, it seemed like you did.. If that's so, what did they say?
#184 by "Martin"
2001-07-06 17:02:43
martin@theplace.nu http://martin.theplace.nu
I hate to repeat myself but I do it because I find the topic interesting; would you pay the developer for the game? 8) I assume from your answer that you would but I prefer not to assume things.

This question stands for the rest of you as well. If you could download a full version of a game, new or old, and then pay the developer directly, would you do it? You wouldn't pay full price for the game but you wouldn't get a manual or any official support though.
#185 by "Jeremy Witt"
2001-07-06 17:28:29
kimsbitch@succubae.com
Go ahead. Justify theft in whatever way makes you feel better. "I'm pirating games from now on because I'm taking a stand". Sure.

BTW, the no-cd cracks at Megagames work wonders for the enlightened. I haven't seen my legitimate Q3, UT, NOLF, or Half Life CDs in months.
#186 by "diseased"
2001-07-06 17:35:28
diseasedanimal@yahoo.com
TA is the shit.  I know we've had discussions before on expounding how great the game is but goddamn, it is a masterpiece.  Anyone who doesn't have it, go out and buy it in the bargain bin at BB or CompUSA.  You can probably get one for < $5.  

I don't think Cavedog really were out to fuck the consumer with their copy protection however.  It was more likely a mere oversight on their part.  It was their make-or-break game, and likely the very last thing on their minds was long term reliability of their CDs.  

A conversion to the TA:K engine is something I've always hoped would happen.  Whatever happened to the OpenGl TA project?  The engine looked functional and it looked like a few people picked up on the development of it a while back but I haven't heard anything since.
#187 by "Jeremy Witt"
2001-07-06 17:42:13
kimsbitch@succubae.com
#186 by diseased
TA is the shit.

Allow me: TA is the shit. It sucks that the TA franchise was never fleshed out a little more. I would love to see an updated hardware whore GF3 version of TA. Imagine the possibilities of per-pixel lighting in a true 3d RTS: night battles, where the terrain is basically black, and you have to rely on radar for long distance, spotlight units for close range fighting; when ordnance flies across the screen, all sorts of red and white flashes and reflections on the metal of the buildings; realtime shadows cast from any light source...
#188 by "diseased"
2001-07-06 17:48:55
diseasedanimal@yahoo.com
Allow me: TA is the shit. It sucks that the TA franchise was never fleshed out a little more. I would love to see an updated hardware whore GF3 version of TA. Imagine the possibilities of per-pixel lighting in a true 3d RTS: night battles, where the terrain is basically black, and you have to rely on radar for long distance, spotlight units for close range fighting; when ordnance flies across the screen, all sorts of red and white flashes and reflections on the metal of the buildings; realtime shadows cast from any light source...


It's thinking about stuff like this that really tempts me into game development.  Then I realize how much I hate programming.
#189 by "Ergo"
2001-07-06 17:53:49
stu@dsl-only.net
#187 "Jeremy Witt" wrote...
Allow me: TA is the shit. It sucks that the TA franchise was never fleshed out a little more. I would love to see an updated hardware whore GF3 version of TA. Imagine the possibilities of per-pixel lighting in a true 3d RTS: night battles, where the terrain is basically black, and you have to rely on radar for long distance, spotlight units for close range fighting; when ordnance flies across the screen, all sorts of red and white flashes and reflections on the metal of the buildings; realtime shadows cast from any light source...

Well, Chris Taylor has said his next game will be an RTS game. If Dungeon Siege sells as well as I think it will, Gas Powered Games ought to have enough cash to buy the TA license...
#190 by "Warren Marshall"
2001-07-06 18:41:01
warren@epicgames.com epicboy.flipcode.com
Flamethrower (#172):
What copy protection does is spend a long time grinding away at very small portions of your CD. Instead of spreading the load over the whole CD it concentrates on one spot. This wears out that spot, and one spot of failure is enought to fuck the whole CD.

Dude, it's a beam of light.  It ain't wearing out shit.

CD-wearout is becomming more and more and more common in the TA community.

*gasp*  You mean ... as things get older, they wear out!?  MY GOD!!

Fucking liar thieving racketeering cunts. I'm spending 25 guilders a fortnight and getting my massive bonus CD of pirated games. Never again will I be ripped the fuck off.

Hahaha ... "I don't like my CD's wearing out because of CD copy protection.  I'm going to warez my games to show my protest."

Can anyone see what's wrong with this picture?  LOL

Jafd2k (#177):
Well, wtf, how many farmers the world over, thank the land and the crops for providing and sustaining life? All this "world owes you" shit, give it a rest.

What?

Note, the law in this area is obsolete.

Obsolete or not, it exists.  It doesn't go away because people close their eyes and wish really hard.

The current laws don't serve anyone's interest except the thieves. The prevalence of cd-check tech is a reflection of this: the pirates wave their fingers at the lock at move on, the honest consumer has to deal with additional irritation.

Well, I've said this about a thousand times, but nobody seems to hear me ...

Pirates aren't who the protection stops.  OK?  With me?  Pirates are not who the protection stops.  You can't stop them ... nobody is trying.

It stops the casual user, Joe Sixpack, who just bought a computer and hey look, it came with a CD burner.  "Look Jim, I got this neat game ... let me make you a copy".  THAT'S who it stops.  That's the threat.

Flamethrower (#182):
Well, fuck it. I play games and I used to give a lot of money to do so. My turning to exclusively pirated sources of games will hurt the game industry more than it hurts me. In fact, I can only win by this. Never again will I buy a dud game. Never again will I suffer copy protection originated woes.

It feels bad to have to do, but it feels worse to see your games wear out.

Actually, this is good for everyone.  By no longer paying for games, you remove any right you may have had to bitch about them.  Bye.  :)

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