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T O P I C
Please stop it, my head is hurting!
July 4th 2001, 00:47 CEST by Morn

<table align="right" border="0" cellspacing="2" cellpadding="0" width="199"><tr><td><img src="/images/misc/shaminos_friend.jpg" width="197" height="213" border="1"></td></tr><tr><td align="center" class="imagetext">We love this guy! If he only wasn't so horribly evil...</td></tr></table>Three of you emailed me little stories about a well-known (not for quality, although it's not as much of a waste of time as this place here) gaming news & commentary site which isn't going to get any further free Sierra games anymore because its virtuous Editor In Chief did something that's not really much worse than any of the other crap he's been doing for a while now.

No, I'm not going to post any of them. Just ignore the idiot. He's just a poor, lonely American. You should be glad he doesn't walk around shooting people between the eyes. One of you even wrote: "Personally, I think [the site] should be put out of business." You fool. Do you think you're any better than him when you say something like that?

From the AO department: people are now <a href="http://community.mystics.de/board/view/?C=1&B=1&E=0&L=994151408&P=0&O=0&M=994196960-19164">complaining</a> about not being able to find their friends (who they just started to play with) in the "newbie zone". If you know AO, you'll at least giggle now.

I did my taxes today. I hate the world.
C O M M E N T S
Home » Topic: Please stop it, my head is hurting!

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#126 by "funkdrunk"
2001-07-05 20:06:37
jflavius@bellatlantic.net
Something I don't understand.  Why do warez monkeys try to get every game that comes out...  If you have no interest in playing it, why bother?  All it will do is take up space, either physically (on some form of medium), or electronically.

What's the purpose?

Funk.
#127 by "TheToadWarrior"
2001-07-05 20:16:38
toadwarrior@hotmail.com http://www.toadwarrior.org
Warren Marshall (#113):

TheToadWarrior (#96):

Abandonware sites seem popular, so the market has got to be there.

Abandonware is popular because it's free. :) I suspect that many of those downloading abandonware wouldn't pay for the same software. BTW, if you're interested in old Epic games ...

www.epicclassics.com


True, but can you buy Ninja Gaiden for the PC? Free is the only solution.

I dunno about buying Epic's classics, I don't want my dog to feel abandoned. ;)
#128 by "TheToadWarrior"
2001-07-05 20:23:57
toadwarrior@hotmail.com http://www.toadwarrior.org
None-1a, that's their fault. If they can't read, they're an idiot and no one really cares if they got fucked. :)
#129 by "Woo-Fu"
2001-07-05 21:14:15
random1@speakeasy.org http://random1-1.dsl.speakeasy.net
They get every game out because they're "collectors", not "gameplayers".  The larger your "collection", the larger your peni... err something like that.

It is like those fruits who collect plates or spoons, they never actually eat with them.
#130 by "Darkseid-D"
2001-07-05 21:26:14
Darkseid@Captured.com www.sluggy.com
Hmmm

as I recall the only thing TA needs the cd for is the orchestral score and the cd check, mebbe the movies/intros too....

now since the game came out what, 4-5 years ago ?

gee, as I recall back then the game ate more than 1/2 my 800 mb hard drive.... The music would have eaten another 100 mbs most likely and that would have been me shitouttaluck in terms of disk space.


so, that which is annoying today, was just about the only way to put a game of TA`s quality out back then.  The goal posts have moved on, bitching about it now is just ..... well, more than a little silly.

there are cd check cracks available, and you _could_ have just copied the original (hawkee cdclone could probably have done a byte by byte clone if Nero couldnt have burnt it), or since HD acreage is so cheap now, make a virtual cd image on your hd and play the game sans `physical` cd.

Hey bridgestone, my tires are worn out, I want a new set. Whaddya mean thats acceptible wear and tear for something spinning up to several hundred rpm ?  Damnit

Ds
#131 by "Pacer Dawn"
2001-07-05 21:31:46
pacerdawn@iname.com
#49 "Flamethrower" wrote...
It's almost impossible to buy the complete Total Annihilation these days.

To play the game, you need the CD in. Putting the CD in makes it wear out.


I saw TA in the bargain rack at Best Buy the other day here in the states for $9.95, so it's out there in places.  Not sure about UK availablility tho.

TA was not really copy protected, BTW (at least, not very good copy protection).  I know because I burned my own copy from my originals.  For those that don't have it, Total Annihilation comes in a 2 CD set.  One CD is for the single player game, and the other CD is for multi-player and skirmishes.  One day, after swapping CD's for the umpteeth million time, I happened to get a glimse at the files on each of the CD's.  To my surprise, they didn't seem all that different.  In fact, all of the large files on them in fact were the same!!!  There was a .ini or .cfg or something file in there that had tags in it indicating if this was CD1 or CD2.  So, I copied both CD's into a folder on my hard drive.  The final contents came out to less than a 650meg CD.  I modified those switches to indicate both CD1 and CD2 and burned it onto a blank CD.  Suddenly, I had both multi-player AND single player from the SAME CD!!!  Yeah, I didn't have the music tracks, but I never played that repititious music anyways.

That was sweet... And if my burned CD ever wears out (it hasn't yet, after years of playing), I can always just burn a new one from the originals.

I'll be willing to bet if get a new copy and copy those CD's to a common folder and installed from there, you wouldn't have to use the original CD's again... Hmmm, now that I say that, I'm going to have to try that tonight since I still play it all the time...
#132 by "David Long"
2001-07-05 21:46:34
ogv@hotmail.com
#130 Darkseid-D guessed...
gee, as I recall back then the game ate more than 1/2 my 800 mb hard drive.... The music would have eaten another 100 mbs most likely and that would have been me shitouttaluck in terms of disk space.

Bzzt. Total Annihilation was a marvel of its time taking up only about 40 MB of hard disk space if I'm not mistaken. Unless you were copying the CDs to your drive or screwing around with warez, the game had one of the smallest footprints of any game in the last five years.

However... (there's always a however), when you installed the Core Contingency expansion, it jumped to somewhere around 800MB for an install. They simply dropped the whole damn expansion disc onto your drive. I forget, was Chris Taylor still there when the expansion came out or had he moved on by then? It certainly was a Kingdoms-like maneuver which also required a huge install and of course wasn't very spunky in the engine department out of the box.

--Dave
#133 by "Darkseid-D"
2001-07-05 21:52:28
Darkseid@Captured.com www.sluggy.com
#132

ahh thanks for the reminder, gave away my cds awhile back, something stuck in my mind about a big install.

but, my point still stands.

the game relys on the cd because hds back then cost shitloads.

anything with moving parts WEARS OUT

Ds
#134 by "Pacer Dawn"
2001-07-05 22:07:19
pacerdawn@iname.com
#84 "Quicken" wrote...
I'm seeing a lot of favourable comments on Startopia but also a lot of bug reports. It sounds interesting but I'm not into sims in a big way. I'll download a demo if I can find one. If that gets me addicted then clearly I'll buy it.


Ahh, finally some Startopia discussion...

I bought the game a few days ago after reading all the glowing reviews, and I'm sort of mixed on it.

The second mission had me throwing things around the room it was so frustrating.  The warnings that something is going wrong come WAY too late.  For example, in this mission, if 10 people die, you lose.  You win if you cure 100 people.  So I'm well on the way there, there are 58 people cured, and only 2 people dead, it's looking good.  Suddenly, a third person dies.  Well ok, let me go find the body and put it in the recycler and... 4th person dies.  Ack, well now... 5th person dies.  WTF???? WHAT THE HELL IS GOING... 6th person dies. 7th person dies.  Holy mother of... 8th person dies... Finally I gave up and just let it happen.  It was like, it didn't matter that you had a buffer of 10 deaths.  Once they started dying, they died QUICK and there was no stopping it.

After I figured out it was auto-saving, things got a little better.  But still, I had to replay from the autosave about 6 times before I finally stopped the deaths at 8.

I'm not sure why, maybe a bug or something, but the game slows down after a while.  I'm running a brand new 1.7ghz 256meg ram, GEForce 3 64meg setup.  In the default 640x480 mode, everything was smooth as glass.  I tried bumping all the settings to high, and suddenly the menu system started to CRAWL.  Good lord, what the hell did they develop this on?  I had to finally bumped it back to 1024x768 and the menu is still choppy.

But, I got into the game and it was fluid.  This went on for quite some time.  However, into my second hour of playing level 2, the people suddenly started going into strobe mode.  Odd thing was, my movements around the station were still fluid, but the frame rates on the people had dropped dramatically!  This was very bizzare.  Rebooting and restoring the game didn't help, and neither did dropping the resolution back down.  Finished that level and started to nex.  Fluid again.

People like to compare this game to Dungeon Keeper in space.  Well, kind of.  It is an indirect controlled game, ala DK, populous, etc, which is good because I like that kind of game.  However, you had TONS more control over the population in DK than you do in this game.  In DK you could at least pick up and place people in areas you wanted them.  Here you just hire them and hope for the best.

Also, sometimes the mission can be "luck of the draw", which is unfortunate.  The game is a lot of better when you have a lot of helper robots running around.  However, you typically have to purchase these from a trader, and if the trader never has any...  I got screwed big time in mission 2 the first time because the trader never had any robots and I spent nearly the whole time picking up trash and throwing it into the recycler.  (I wondered "what the hell kind of sim is this again?  Trashman in space?")  Lost the game because of too much trash and had to restart because the auto-saves were all too late as well.

The graphics are excellent in this game, really top notch.  Watching that trade ship dock for the first time was beautiful.  I've only done the first 3 missions so far, but I've had fun with them, other than that bout of frustration in mission 2.  

I understand there are only 10 missions total to this game, which sounds to be way to short for me, but we will see.

Personally, my first impressions of this game are not too favorable, despite the fact that I really want to like it.  But hopefully that will change the more of the game I play.
#135 by "Pacer Dawn"
2001-07-05 22:12:55
pacerdawn@iname.com
#89 "George Broussard" wrote...
Because there is no market for the old games. Don't blame publishers. Blame retailers that stock THOUSANDS of cd's, movies and more, yet PC Boxes are HUGE and that means they can carry only the latest and greatest.

I SOOO wish we were all in DVD boxes. Then you could sell old games like Duke 3D for $9 and still make some money - and it wouldn't take a huge amount of space.


Actually, there is quite a large selection of old games in CD case only format.  Just hit your local Best Buy if you have one and take a look.  My local one has Heretic II, Star Wars Tie Fighter (and X-Wing), Total Annihilation, Grim Fandango, and more.  Just in a CD case and that's it.

So it's out there, and some publishers are doing it.  Now we just have to get ALL of the publishers to do it.. =)
#136 by "Pacer Dawn"
2001-07-05 22:14:00
pacerdawn@iname.com
#60 "Warren Marshall" wrote...
CD music? I've had a lot of CD's which have developed scratches and I can't play anymore. Do I whine, cry and bitch about it? No.


Probably because new CD's cost roughly 1/3 the price of a new computer game, and they stay on the shelf a lot longer than computer games do as well.  It's pretty easy to replace, for example, that "Who" CD if it broke tomorrow, but try replacing that "Wing Commander IV" set (Origin doesn't even offer it any more...)

And personally, I am outcrying about the loss of my "Return of the Living Dead" tape..  (discontinued, the bastards...)
#137 by "Ergo"
2001-07-05 22:20:39
stu@dsl-only.net
#135 "Pacer Dawn" wrote...
I SOOO wish we were all in DVD boxes

That would be very nice. Enough cover space to attract the attention of buyers, but small and thin enough to allow lots of copies with minimal shelf space. The only drawback I see is where to put those Falcon 4/Civilization 2 sized manuals. God forbid all manuals go to PDF format.
#138 by "Gestalt"
2001-07-06 00:16:47
john@eurogamer.net http://www.eurogamer.net
Pacer Dawn - "Ahh, finally some Startopia discussion"

Just reviewed it. :)


Pacer Dawn - "I'm not sure why, maybe a bug or something, but the game slows down after a while"

Runs fine on my GeForce 2 at 1024x768 most of the time, but it has slowed down a few times. It could just be that as you get further into a mission there are more models and textures for it to load because of all the different aliens, rooms and plants. Certainly the biggest pauses and stutters were when I was switching between decks rapidly or moving around a lot, forcing it to load new data. Generally it performs quite well though.


Pacer Dawn - "the people suddenly started going into strobe mode"

Ah, now that is a bug I think. It's almost as if the interpolation on the animations has borked and there's just the keyframes showing. It only happened to me once, and after I went back to a save game from before when it started the game ran fine. If I loaded up a save game from after the problem had started though, it happened again. Weird...


Pacer Dawn - "you typically have to purchase these from a trader"

Get a factory and a laboratory. Drop a scuzzer into the analyzer in the lab, and your scientists discover the technology. Then churn out as many as you want from the factory. That's not possible in all of the missions, but it works most of the time.


Pacer Dawn - "I spent nearly the whole time picking up trash and throwing it into the recycler"

Yeah, that can be a bit annoying. But then I never tidy my room, so it's no great surprise when my space station ends up looking like this after a few hours. ;) Then of course these things start infesting your station, and that grin really freaks me out. Does it remind you of anyone?


Pacer Dawn - "I understand there are only 10 missions total to this game, which sounds to be way to short for me, but we will see."

It took me about a week of heavy duty playing to get through the tutorials and missions, and then of course there's the sandbox mode, which can also be a lot of fun.
#139 by "Ryslin"
2001-07-06 00:42:34
i had no problem with the second mission.. took 3 times to get past the "jail" level... i really enjoy sandbox!!!

generaly we have turned off some of the lighting effects. They are beautiful and such.. but in the end they just get in the way of trying to click that darn person so you can see if hireing them would be a good idea or not.

havent had the strobe effect yet.
#140 by "AnalFissure"
2001-07-06 01:16:56
Warren wrote:

But downloading a game expresses some interest on your part. Why would you download a game you have absolutely no interest in? Sure, there are people who HAVE to have every single game in existence in their collection, but I'd be willing to say the majority of people who download wares have at least some interest in what they're downloading ... and therefore represent potential sales. Unfortunately once they download the full game ... they have it. What's to motivate them to go to the store and buy it now?


There are varying degrees of interest. Maybe I'm interested in something, but not so much so that I want to buy it. I can't speak for anyone else, but for me personally -- every pirated copy of a game I've downloaded, I would not have bought otherwise. There were a couple of exceptions, though, but they were games I planned on purchasing anyway (Quake2, Rogue Spear, for the curious). And I did.

But I digress... My point is that every pirated copy of a game != a lost sale. I guess it's no surprise that when people speak about the problem of piracy, and provide statistics and whatnot, they usually neglect to mention that.

Anyway, I'm not advocating it at all, and despite what I admitted to in the paragraphs above, I really don't download thA JUArEz that often.
#141 by "TheToadWarrior"
2001-07-06 01:53:08
toadwarrior@hotmail.com http://www.toadwarrior.org
Pacer Dawn (#136):
Probably because new CD's cost roughly 1/3 the price of a new computer game, and they stay on the shelf a lot longer than computer games do as well. It's pretty easy to replace, for example, that "Who" CD if it broke tomorrow, but try replacing that "Wing Commander IV" set (Origin doesn't even offer it any more...)


Agreed, you can replace a CD 3 or 4 times until you've spent as much on a game and who ever has to do that? I've yet to have just one CD go bad. Of course the same goes for games that I bought and weren't already bad.

As far as the comment about being the ones that'll replace your media if it goes bad, you guys do it at a price, how's that better than going out and buying it? Yes in 90 days you can return it with no fee, but tons of products have a 90 day guarentee. Allowing me to buy a replacement is not exactly bending over backwards for the consumer.
#142 by "None-1a"
2001-07-06 02:34:27
none1a@home.com http://www.geocities.com/none-1a
#105 "Flamethrower" wrote...
So, the solution, George, is to buy a new copy of the game every time the thin media wears out? Perhaps some people who have never used computers might buy that, but this is the digital age.


Apparently flamy's computer had more wrong with it then just performance issuse. A CD should not develope scraches just from sticking it into the drive and letting it spin up. Out of all of the games I own not one of them has stoped working do to putting it in the drive (two have been scrached to hell, but those where because my brother knifed them after finding out they where no longer installed sort of an if I can't play no one is thing).

#126 "funkdrunk" wrote...
Something I don't understand. Why do warez monkeys try to get every game that comes out... If you have no interest in playing it, why bother? All it will do is take up space, either physically (on some form of medium), or electronically.
What's the purpose?


Collectors mind set mostly (also helps a lot when your not paying for what your collecting). Yeah so what that Extreme paintbrawl sucked majorly but it's own there so you must have a copy.

#137 "Ergo" wrote...
That would be very nice. Enough cover space to attract the attention of buyers, but small and thin enough to allow lots of copies with minimal shelf space. The only drawback I see is where to put those Falcon 4/Civilization 2 sized manuals. God forbid all manuals go to PDF format.


Manuals like that are quite rare (most will acctauly fit into the DVD case with some slight triming of the margins), and with every one else using the DVD style cases it wouldn't be a big deal for one or two games to use a larger box for the manual (or to simply have the maual shrink wraped with the case).

#141 "TheToadWarrior" wrote...
Agreed, you can replace a CD 3 or 4 times until you've spent as much on a game and who ever has to do that? I've yet to have just one CD go bad. Of course the same goes for games that I bought and weren't already bad.

As far as the comment about being the ones that'll replace your media if it goes bad, you guys do it at a price, how's that better than going out and buying it? Yes in 90 days you can return it with no fee, but tons of products have a 90 day guarentee. Allowing me to buy a replacement is not exactly bending over backwards for the consumer.


You have yet to have a single CD just plan go bad but not supplying a replacement for a media that frankly doesn't just go bad isn't a good thing. Since they don't simply go bad over time your expecting the publishers to cover your ass when you screw up and don't take care of the CD.

Hey bridgestone, I ran over a spike strip, I want a new set. Whaddya you don't cover my screwups? Damnit
#143 by "bagofmice"
2001-07-06 02:42:24
rcastle@microsoft.com
The only question I have is WTF is flamey on. His views are so askew that he's a conspiracy kalidescope. I haven't heard him bitch about magnetic tapes yet, and those buggers wore out WAY faster than CDs ever will.
#144 by "TheToadWarrior"
2001-07-06 03:06:11
toadwarrior@hotmail.com http://www.toadwarrior.org
No one's saying I want replacements. I originally stateed they should sell old games, that's it. I have not bought every game on earth so yes, there are games I want and I'm willing to buy another copy if they're selling it but they're not. I wouldn't have any problem downloading a game that I bought and it went bad and I can't buy it. I shouldn't have to go on Ebay and risk buying a CD-R or scratched copy. I want it new or free. I'd consider buying used in a store, but not on Ebay. I'll be damned if I'll pay for a CD-R copy of a game.
#145 by "code_404"
2001-07-06 03:23:00
code404@home.com http://www.dolphin-magazine.com/guest.htm
amazingly off-topic but I am bored and this is a retarded topic anyway so who cares

I said..
"Suppose you were an idiot. And suppose you were a conspiracy theorist. But I repeat myself." - with due credit to Mark Twain

Bit late and not really relevant but I couldn't resist.

That said ...gamespy/planetquake/critical mass is the source of all evil along with 3dfx and microsoft! (yes even though critical mass and 3dfx don't really exist anymore damnit! ARE YOU BLIND TO WHATS GOING ON?!?!!)


shai said ...
GameSpy has had nothing to do with Critical Mass for well over a year now. We sold the domain and the identity to some company. I have no idea what they do, CRM or some shit, but it has nothing to do w/ gaming.


OK, you see the first part of my post where I make fun of conspiracy theorists? Cool. Now see the next bit where I then indulge in semi-coherent rambling about evil plots? good. Then you'll note the last bit where I comment that critical mass and 3dfx don't really exist anymore ...making your post a informing me of that a little confusing =).

Anyway, like I said I am bored so I'll explain the silliness of why I did my little satire in this particular silly way. I started using the "I blame 3dfx/pq/crit-mass/MS" bit back in 97 on 3dnet #quake to make fun of the idiots who would always come up with some theory about how various companies were plotting against them (no not andy specifically but he counts). I used it to blame them for everything from the weather to bosnian human rights violations just to make it that much more absurd. Over the years it became increasingly inaccurate as companies changed. However, since it makes it even more idiotic to include companies that no longer exist (at least in a form thats relevant) I keep doing it.

I couldn't possibly REALLY think gamespy was evil since I have friends there. Then again I have friends who work at MS... although I swear bago doesn't have soul sometimes and then there is that implant that makes one eye glow red in all photos. Course if they are evil at least evil pays cause they are damn near the only "techie" friends I have who are still employed.

Anyway sorry to interrupt everyone elses not listening to each other while pretending to have the One True Answer. So back to it boys!

This has been another episode of "damn silly things" brought to you by the number 404 and the letter BORED.
#146 by "Warren Marshall"
2001-07-06 03:25:05
warren@epicgames.com epicboy.flipcode.com
TheToadWarrior (#127):
Free is the only solution.

Well, there's always "doing without", but I know that's not a popular concept on the internet.

AnalFissure (#140):
My point is that every pirated copy of a game != a lost sale.

Great, yes, it's not 100%.  But don't tell me it's zero.

TheToadWarrior (#144):
I originally stateed they should sell old games, that's it. I have not bought every game on earth so yes, there are games I want and I'm willing to buy another copy if they're selling it but they're not.

There's no money in it.  Developers/Publishers/etc are simply not willing to stock and maintain 5+ year old titles.  There's no benefit.

And before you say, "they could just offer it for download", that still requires keeping the downloadable version available, a portion of your web server has to go to accepting orders for it and displaying it's ad page, etc.

It's just not worth it.

I still think there's probably a business niche there for someone to jump into.  Collecting these old games from companies and offering them for sale/download.  If that was your only business, it might be worthwhile.  Dunno if the sales volume could justify it though.
#147 by "Warren Marshall"
2001-07-06 03:26:49
warren@epicgames.com epicboy.flipcode.com
code_404 (#145):
This has been another episode of "damn silly things" brought to you by the number 404 and the letter BORED.

Hey, thanks for the glorious insight.  But you know what?  There's a great new invention to cure your boredom.  It's called, "don't visit this site".
#148 by "code_404"
2001-07-06 03:44:32
code404@home.com http://www.dolphin-magazine.com/guest.htm
Warren Marshall said ...
Hey, thanks for the glorious insight. But you know what? There's a great new invention to cure your boredom. It's called, "don't visit this site".


I think somebody needs a hug. Come here!
#149 by "Warren Marshall"
2001-07-06 03:47:12
warren@epicgames.com epicboy.flipcode.com
code_404 (#148):
I think somebody needs a hug. Come here!

I think someone needs a life.  Go outside!
#150 by "Elron"
2001-07-06 03:55:10
elron@xantargology.com
Warren doesnt know what he's missing.

/me hugs code. *grope grope*.
#151 by "Whisp"
2001-07-06 03:58:14
#149 Warren Marshall wrote...
I think someone needs a life. Go outside!


For the crime of using the "get a life, go outside"  argument, Warren Marshall has been banned from this place, never to return.  

Unless he gives me lots of money.

-Whisp
#152 by "ThePalm"
2001-07-06 04:00:29
nuke98@3dnet.net NONE :-(
tzzz... plz 2 b arguing... tzz simian rants 2k1
#153 by "Elron"
2001-07-06 04:03:59
elron@xantargology.com
geg
#154 by "ThePalm"
2001-07-06 04:04:23
nuke98@3dnet.net NONE :-(
tzzz... a game developer telling someone to get a life? Thats just silly given the insane hours... they have to work . Oh wait you work at 3dr .. tzzz DNF 1997
#155 by "AnalFissure"
2001-07-06 04:05:05
Warren Wrote:

Great, yes, it's not 100%. But don't tell me it's zero.


Nobody said it was, man.
#156 by "TheToadWarrior"
2001-07-06 04:13:49
toadwarrior@hotmail.com http://www.toadwarrior.org
Warren Marshall (#146):

Well, there's always "doing without", but I know that's not a popular concept on the internet.


That's because we're talking about something that can easily be duplicated at no cost. There's simply no reason to go without.


There's no money in it. Developers/Publishers/etc are simply not willing to stock and maintain 5+ year old titles. There's no benefit.

And before you say, "they could just offer it for download", that still requires keeping the downloadable version available, a portion of your web server has to go to accepting orders for it and displaying it's ad page, etc.

It's just not worth it.

I still think there's probably a business niche there for someone to jump into. Collecting these old games from companies and offering them for sale/download. If that was your only business, it might be worthwhile. Dunno if the sales volume could justify it though.


I'm positive there's a market. Having a 3rd party handle it would probably be best. If companies can make a go at it by selling carts of outdated console games(which an even smaller number of people can play these days), then it can be done with the PC.
#157 by "Ryslin"
2001-07-06 04:33:32
:::randomly hugs Warren as he needs a life:::


if anyone can make a living selling second hand.. antique .. or even just odd things..
they can make money at selling the old software

i think the real thing is that they can't get full rights.. some of the companys dont exist and the people who worked on the game gave away thier rights. and some of em got merged into larger companys and again don't have complete rights to thier stuff.


for those that do have rights .. they should with all speed get thier stuff out. but we arent them and we don't know if it is worth it in the end.

:::throws everyone outside into the rain:::
#158 by "Warren Marshall"
2001-07-06 04:36:14
warren@epicgames.com epicboy.flipcode.com
Whisp (#151):
For the crime of using the "get a life, go outside" argument, Warren Marshall has been banned from this place, never to return.

I wouldn't have done it, but it fit in perfectly with his original comment.

TheToadWarrior (#156):
That's because we're talking about something that can easily be duplicated at no cost. There's simply no reason to go without.

Of course not.  Don't let something silly like "the law" get in your way.  Besides, the world owes you.  Download away!
#159 by "JMCDaveL"
2001-07-06 05:55:30
jmcdavel@mailandnews.com http://www.cosmicrift.com
tzzz?

You got a vibrator on the loose?

--jmc
#160 by "TheToadWarrior"
2001-07-06 06:52:28
toadwarrior@hotmail.com http://www.toadwarrior.org
Warren Marshall (#158):

Of course not. Don't let something silly like "the law" get in your way. Besides, the world owes you. Download away!


I'm talking about legally copying it. I assume developers/publishers keep atleast one copy of all their games. There's no cost for them to copy it and put it on a server. But since you mention it, if I can't buy, why should I bother with the law? If I remember, you've downloaded mp3s, despite the fact you make more than enough to buy easy to find CDs. So how can you condemn someone for downloading a game they can't buy? :)
#161 by "None-1a"
2001-07-06 07:22:43
none1a@home.com http://www.geocities.com/none-1a
#128 "TheToadWarrior" wrote...
None-1a, that's their fault. If they can't read, they're an idiot and no one really cares if they got fucked. :)


Maybe, but you know how things like this go. Sure the moron bought Duke 1 for 5 bucks and didn't get support, after telling the story a few times he'll start just saying Duke (which many people assume to be Duke3d). Over time that will turn into DNF via himself or someone else telling the story.

Next thing you know some one comes running in here posting a link to a fatbabies article about 3dr not providing support for their games because it's company policy not to. A few days latter the register is posting a nice "3dr policy says don't support our games". Since nearly every web master running a site for some reason belives the register trash it gets linked over and over again.

Yeah it's worst case senario but even small rumors spreading like that could cause major harm. No one has found dirty needles in pay phone chance slots, but I know a few people that refuse to use pay phones because of those rumors.
#162 by "Warren Marshall"
2001-07-06 08:03:06
warren@epicgames.com epicboy.flipcode.com
TheToadWarrior (#160):
But since you mention it, if I can't buy, why should I bother with the law?

Outstanding logic.

If I remember, you've downloaded mp3s, despite the fact you make more than enough to buy easy to find CDs. So how can you condemn someone for downloading a game they can't buy? :)

Yes, I've downloaded MP3's.  This invalidates any opinions I may ever have on the subject of piracy.  Move along.
#163 by "TheToadWarrior"
2001-07-06 08:17:21
toadwarrior@hotmail.com http://www.toadwarrior.org
Warren Marshall (#162):

Outstanding logic.


If developers don't like it, they should sell the product online as an unsupported download. :) Until then, they can't really complain if people are enjoy their talent so much that they're not willing to go without all of their work.
#164 by "Warren Marshall"
2001-07-06 08:21:38
warren@epicgames.com epicboy.flipcode.com
TheToadWarrior (#163):
If developers don't like it, they should sell the product online as an unsupported download. :) Until then, they can't really complain if people are enjoy their talent so much that they're not willing to go without all of their work.

I don't know how much clearer I can make this ...

Yes.  They can.
#165 by "llamasex"
2001-07-06 08:34:09
llamasex@yahoo.com www.drunkenlosers.com
Something I don't understand. Why do warez monkeys try to get every game that comes out... If you have no interest in playing it, why bother? All it will do is take up space, either physically (on some form of medium), or electronically.

What's the purpose?

Funk.


kinda like fear and loathing
We had two bags of grass, seventy-five pellets of mescaline, five sheets of high-powered blotter acid, a saltshaker half-full of cocaine, and a whole galaxy of uppers, downers, laughers, screamers... Also, a quart of tequila, a quart of rum, a case of beer, a pint of raw ether, and two dozen amyls. Not that we needed all that for the trip, but once you get into a serious drug collection, the tendency is to push it as far as you can.
#166 by "Flamethrower"
2001-07-06 09:55:58
patch@evilemail.com www.Jesus-vs-Judas.com
Name another industry that replaces your media when it goes bad.


I don't need to.

But when id Software released Quake, which is still on my harddrive, they didn't include a CD requirement.

Therefore my Quake cd hasn't gone bad.

But you say there is a need for your Wheel of Time CD to degrade? For UW to degrade? For Unreal 2 to degrade?

So you can get multiple sales from the same person.

That sir, is a racket.
#167 by "Gestalt"
2001-07-06 11:02:04
john@eurogamer.net http://www.eurogamer.net
None-1a - "with every one else using the DVD style cases it wouldn't be a big deal for one or two games to use a larger box for the manual (or to simply have the maual shrink wraped with the case)."

Or use a cardboard sleeve like box sets and the Fight Club special edition set. Plenty of room in there for a decent sized manual and the game box itself, and it looks funky.


Warren - "There's no money in it. Developers/Publishers/etc are simply not willing to stock and maintain 5+ year old titles. There's no benefit."

Sell them as downloads from the website then.


Warren - "And before you say, "they could just offer it for download""

Doh! Seriously though, keeping a couple of hundred megabytes of files on the site isn't that much of a hassle, and the price of the game should more than cover the bandwidth costs of the purchaser downloading it, even without advertising / cross-marketing / sponsorship / whatever.


Warren - "I still think there's probably a business niche there for someone to jump into. Collecting these old games from companies and offering them for sale/download."

Freeloader do that in the UK, but as the name suggests they give the games away for free. Which is really clever. :) Of course, when the ad market crashed they hit the wall, but then some idiot bought them and relaunched the site. Not sure how they think they're going to make money from it, but there you go... There's always one. Actually, there's usually a lot of them. Bunch of dot.comedians.

Oh well, I know how I'm going to make my millions now - selling antique games for $5 a pop because the publishers and developers are too dozy to do it themselves. There's got to be a big market out there amongst retro gaming enthusiasts and people with shit computers. :)


Flamethrower - "That sir, is a racket."

You've lost it. :) Besides, as long as you don't sling the CD around the room or clean it with sandpaper, by the time it degrades enough that you can't run the game, the publisher won't be selling it anymore. That's not much of a racket.
#168 by "Dethstryk"
2001-07-06 11:10:55
jemartin@tcainternet.com http://www.cox-internet.com/dethstryk/
Let's see. Proper response, proper response..

Boo fucking hoo, Flamethrower. Learn to take care of your CDs and you won't have this damn problem.


--
Dethstryk
#169 by "bagofmice"
2001-07-06 11:18:52
rcastle@microsoft.com
Congratulations on flaamey discovering the "People sell stuff and then sell it again when it wears out" racket. I wish they had told me that about the carrot. THAT was embarrasing.

The keyword here is "duh". That's spelled M-O-O-N
#170 by "Flamethrower"
2001-07-06 11:19:58
patch@evilemail.com www.Jesus-vs-Judas.com
I do look after my CDs. The problem is I am required to have them in 100% of playing time when it is not a technical requirement.

To play a music CD the CD must be in. Else it is a trivial matter to back it up, to MP3, CD, tape, whatever.

All I did was play Total Annihilation online. All I want to do is play Total Annihilation online. There are people online who want to play Total Annihilation with me. I spent the thick end of 200 dollars to play Total Annihilation online.

I'm sorry, so very very sorry, that paying (a hell of a lot of money) for a game and then - *gasp* - playing it is seemingly such a un-fucking-reasonable request to make.


In the future I shall be more reasonable by sending money directly to development companies and snapping a blank CD here at my leisure in order to achive the same results.
#171 by "Dethstryk"
2001-07-06 11:28:33
jemartin@tcainternet.com http://www.cox-internet.com/dethstryk/
Flamethrower (#170):
I do look after my CDs. The problem is I am required to have them in 100% of playing time when it is not a technical requirement.

Sorry sir, you're not. Anyone who actually takes the best care of their CDs shouldn't be bitching about them wearing out so quickly as you are. As has been stated before, your problem lies either with you or some faulty hardware scratching your CDs up, because it's certainly not the developers' fault you can't take care of a CD properly.


--
Dethstryk
#172 by "Flamethrower"
2001-07-06 11:43:39
patch@evilemail.com www.Jesus-vs-Judas.com
As has been stated before, your problem lies either with you or some faulty hardware scratching your CDs up, because it's certainly not the developers' fault you can't take care of a CD properly.


You are not a liar, you are merely stupid.

For the record, I own a Creative Labs drive, and I do not get many CDs fucked at all.

Copy protection works differently to playing a data CD and to playing a music CD.

If you knew anything about programming you'd know this.

What copy protection does is spend a long time grinding away at very small portions of your CD. Instead of spreading the load over the whole CD it concentrates on one spot. This wears out that spot, and one spot of failure is enought to fuck the whole CD.

To continue Warrens liar anology to the far cheaper music CDs, if you scratch a music track that one track fails. And it is interesting to note that I have scrated *none* of the music tracks on my TA CD. I have scratched nothing.

The copy-protection exessively targets one tiny portion of the CD, and it makes a for disproportionately and unecessarily fast wear.

CD-wearout is becomming more and more and more common in the TA community.

Of course -- typical developer fanboy post -- blame the user, his hardware, whatever, just not the developer. Fanboy. It's what makes you stupid, not a liar.



PS. The other day a friend who I sold my 1993 Amiga to phoned me up. He had a problem with Devpac2. His problem was "how to use". You see, those disks installed to the HD. The floppies are still fine because they have been hardly used. And the HD is still working.

Compare and contrast to "advanced" technology.

Compare and contrast too how game developers do NOT care if gamers are ripped off of hundred of dollars from THEIR copy-protection fucking up ... against how they squirm and bitch and hate if they think they lost seven dollars fifty from a boxed sale.

Fucking liar thieving racketeering cunts. I'm spending 25 guilders a fortnight and getting my massive bonus CD of pirated games. Never again will I be ripped the fuck off.
#173 by "Flamethrower"
2001-07-06 11:49:06
patch@evilemail.com www.Jesus-vs-Judas.com
Because you deserve it I'll rip you a second one on this.

Sorry sir, you're not. Anyone who actually takes the best care of their CDs shouldn't be bitching about them wearing out so quickly as you are.


And how "quickly" is that?

FYI, this game is younger than Quake, but not by much.

As has been stated before, your problem lies either with you or some faulty hardware scratching your CDs up


Stated and proven that the problem with my TA CD is me or my faulty hardware? Stated by who? People who dislike me?  Besides, me and all the other TA players who are having the same probelms about now, how come?

Because it's certainly not a developers' fault ...


Dear fanboy, you forgot to finish your sentance with the word "evar".
#174 by "Flamethrower"
2001-07-06 11:53:26
patch@evilemail.com www.Jesus-vs-Judas.com
The game hasn't stopped working, the media has.

And the developers deliberately link the media to the game.

And the develoeprs deliberately concentrate 'grind routines' on one media spot.

And break the media, break the game.

Vary clevar.
#175 by "Dethstryk"
2001-07-06 12:01:49
jemartin@tcainternet.com http://www.cox-internet.com/dethstryk/
Flamethrower (#172):
CD-wearout is becomming more and more and more common in the TA community.

Total Annihilation community, huh?

Flamethrower (#173):
And how "quickly" is that?

FYI, this game is younger than Quake, but not by much.

I know this, and that's why I think it's pretty "quickly". I have games and apps that are older than Total Annihilation and they work perfectly.

Stated and proven that the problem with my TA CD is me or my faulty hardware? Stated by who? People who dislike me? Besides, me and all the other TA players who are having the same probelms about now, how come?

I love how you concentrate on Total Annihilation, but never really talk about any other CD giving you a problem due to developers intentionally "grinding" an area of the CD to make it unusable.

Dear fanboy, you forgot to finish your sentance with the word "evar".

I'm a fanboy? TA this, TA that...

Flamethrower (#174):
The game hasn't stopped working, the media has.

And the developers deliberately link the media to the game.

I hope they deliberately link the media to the game. How else am I going to install the bloody thing? I realize what your point is here, but still...

And the develoeprs deliberately concentrate 'grind routines' on one media spot.

And break the media, break the game.

Vary clevar.

You just love the conspiracy theories don't you? If something isn't going right for you, someone's doing it purposely, uh huh. I can just picture those "evil developers" sitting in their offices adding in the code to "deliberately concentrate 'grind routines'" on their finished product, fixing to be shipped.

Give me a break.


--
Dethstryk
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