PlanetCrap 6.0!
Front Page (ATOM) • Submission Bin (1) • ArchivesUsersLoginCreate Account
You are currently not logged in.
T O P I C
GTA:IV-ever
April 28th 2008, 21:28 CEST by CheesyPoof

Talk, play, bitch, whatever.

The game is getting A+'s and 10/10 all over the place, including the tight wads at EuroGamer.

We must also strike while the iron is hot to organize any PC play sessions, 360 only, sorry Bob. And doubly sorry to PC only gamers (sorry Dum).
C O M M E N T S
Home » Topic: GTA:IV-ever

|«« - Previous Page - Next Page - »»|
#751 by CheesyPoof
2008-05-06 22:38:14
I like the (on foot) shooting in GTA too. I've gotten used to the cover system, and while it's not Gears of War, it's effective and it makes the pistol a viable weapon. I've also noticed that while locked onto someone you're not limited to body shots, but can use the right analog stick to adjust the aim. For example, I was in a battle and the other guy was in cover too. He would duck around and the locked on aim to the body didn't yield much opportunity for any hits. However when he popped up, I pushed the right stick up, got a head shot and he went down with one round. Good stuff.

<Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
#752 by BobJustBob
2008-05-06 22:49:00
Is the Planetside client downloadable? I owned the game at one point but I think I threw it away. My account may yet still exist though.

"I don't like story in games." - Soren Johnson
#753 by BobJustBob
2008-05-06 22:50:18
Please choose either 'yet' or 'still', whichever you like most, and ignore the other one.

Thanks,
Bob

"I don't like story in games." - Soren Johnson
#754 by Squeaky
2008-05-06 22:53:21
#752 by BobJustBob

Is the Planetside client downloadable? I owned the game at one point but I think I threw it away. My account may yet still exist though.

I dunno. I remember downloading it ages ago, but it looks like they want money to be able to do that.

#755 by Shadarr
2008-05-06 23:00:41
shadarr@gmail.com http://digital-luddite.com
I don't like the lock-on mechanic.  The idea is sound, but the implementation is shit.  I can't count the number of times my gun has been locked on the wrong person and won't switch to the person I want to shoot at.  If there's two guys in a room and one of them is behind cover while the other is shooting, it should be as simple as tapping the stick toward the other person to switch targets.  As far as I can tell, that's what they were going for.  However, it doesn't work all the time.  I can't count the number of times I've been unable to shoot back at someone because my aim is stuck on some guy hiding behind a door or random obstacle.  

And the free aim only works as a separate system.  If you free aim over the person you want to shoot, then pull all the way to lock on (whether on purpose or by accident) it snaps back to the person it thinks you should be shooting.  That's just crap.

Witnesses in the house heard Jones say "why did you pee on me Pooh Bear?" A few moments later, the witness heard the son say "Mama you done stabbed me."
#756 by CheesyPoof
2008-05-06 23:05:24
I dunno, I liked lock on in previous games and haven't had an issue switching back and forth as necessary. I don't care for free aim because I end up missing more often than not.

<Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
#757 by BobJustBob
2008-05-06 23:14:13
Yeah, the lock-on blows. I turned it off.

A friend of mine asked how GTA4 was and I told him how it sucks except for the physics, but then while describing how awesome the physics are it made me want to play the game. So I guess I'll give it another shot.

"I don't like story in games." - Soren Johnson
#758 by Shadarr
2008-05-06 23:25:51
shadarr@gmail.com http://digital-luddite.com
Once you get to the second island there's enough to do that you don't get bored between missions (or mission retries).  But the first island blows and takes way too long to get out of.  They should've put a heliport on the first island, because the helicopters are fun.  I can't remember exactly how the controls were in previous games but I think it's better now.

Another thing that sucks:  Everyone has probably seen at least part of the obviously scripted sequence where a fat cop is bringing some guy in (but without handcuffs, just pointing his gun).  The crook takes off and the cop tries to catch up with him, making various amusing comments.  What's stupid is that they scripted this whole sequence, but then didn't handle the case of you being helpful and catching the crook for him.  If you go beat down the crook, the cop will come and arrest you and ignore the guy he was chasing.  That's just dumb.

Witnesses in the house heard Jones say "why did you pee on me Pooh Bear?" A few moments later, the witness heard the son say "Mama you done stabbed me."
#759 by BobJustBob
2008-05-06 23:27:36
Yeah, I tried to take down the criminal too. In SA that gave you money as a "Good citizen bonus". :(

P.S. new sig

"If everybody has a very different story and a very different experience, then it's very personal and they were driving the story by playing the game. It's not a story that was being told to them in cut-scenes from the game designers' point of view." - Will Wright
#760 by Squeaky
2008-05-06 23:32:16
I <3 Will Wright.

#761 by FoRmaT
2008-05-06 23:33:38
#755 by Shadarr

That's why you use a keyboard and mouse for shooting.

"Action stars of two decades ago shot .44 bullets out of their cocks. Honestly, if me and Charles Bronson were in the same room I'd kill myself just to make sure he didn't hurt me."
#762 by Shadarr
2008-05-06 23:36:09
shadarr@gmail.com http://digital-luddite.com
That's what I was expecting, some sort of context-sensitive awareness.  Beating up random people is bad, but helping a cop should be good.  Instead it felt like entrapment.

Witnesses in the house heard Jones say "why did you pee on me Pooh Bear?" A few moments later, the witness heard the son say "Mama you done stabbed me."
#763 by BobJustBob
2008-05-06 23:40:16
In SA I think it only worked if you punched them, and only once. Use a weapon or hit them more than once and the cops turned on you. Something else that should have been improved but instead regressed. (bitch bitch bitch)

"If everybody has a very different story and a very different experience, then it's very personal and they were driving the story by playing the game. It's not a story that was being told to them in cut-scenes from the game designers' point of view." - Will Wright
#764 by Greg
2008-05-07 00:28:04
Spore is going to suck hardcore.

|^^^^^^^^^^^^ |||__
|  こんにちは              | ||'|"\,__.
|_..._...______===|=||_|__|...,]
(@)'(@)"""*|(@)*(@)*****(@)
#765 by Shadarr
2008-05-07 00:31:57
shadarr@gmail.com http://digital-luddite.com
I agree with Greg.  It'll be like The Sims only more so.

Witnesses in the house heard Jones say "why did you pee on me Pooh Bear?" A few moments later, the witness heard the son say "Mama you done stabbed me."
#766 by BobJustBob
2008-05-07 00:38:34
I picked up the issue of Edge with GTA4 on the cover and it says even if you choose to start Spore in the space phase, you have to undergo a linear series of missions before you're let loose upon the galaxy. There's even a goal and stuff.

:(

"If everybody has a very different story and a very different experience, then it's very personal and they were driving the story by playing the game. It's not a story that was being told to them in cut-scenes from the game designers' point of view." - Will Wright
#767 by Shadarr
2008-05-07 00:43:20
shadarr@gmail.com http://digital-luddite.com
I hate mandatory tutorials, or cutscenes that are only skippable the second time.  Haven't developers ever heard of playing the same game on a different machine?  That was one of the reasons I never replayed Zoo Tycoon.  It was fun to fuck around in, but the amount of game tax you had to pay before being allowed to fuck around was crippling.  I lost interest before I got back to that point.

Witnesses in the house heard Jones say "why did you pee on me Pooh Bear?" A few moments later, the witness heard the son say "Mama you done stabbed me."
#768 by bishop
2008-05-07 00:53:58
http://www.darkintellect.com/00FF00/
I love this five-ten hour stuff on the island tutorial.

I'm like four hours in and I'm almost to the third island.

for the most part I agree with everyone.

jjz sums up the experience nicely, bago puts bob in a box and ships him back to bobzarroworld, hugin's points aren't any less valid just because he's hugin, in fact I'd say they're even more so.

I'm still not completely hooked on the combat system, is there a way to make it so that it locks on the guy closest to my crosshair, and not whoever it wants to, like it seems to do now?

Driving seems to have gotten better. Either I've simply clicked with the new system or there's some kind of san andreas styled statistic stuff going on behind the scenes. I've been using roman's cab relatively exclusively so far and at first it was a wobbly boat that went nowhere, now it's cruising around the turns with no loss of acceleration whatsoever.
#769 by BobJustBob
2008-05-07 01:01:51
Yeah, Shadarr. One of my criteria for judging games is how much I would care if I lost all my saves and had to start over. In Crackdown or Saints Row, I would care very little. In GTA4 I might never play the game again.

"If everybody has a very different story and a very different experience, then it's very personal and they were driving the story by playing the game. It's not a story that was being told to them in cut-scenes from the game designers' point of view." - Will Wright
#770 by FoRmaT
2008-05-07 01:03:52
That's just stupid, man.

"Action stars of two decades ago shot .44 bullets out of their cocks. Honestly, if me and Charles Bronson were in the same room I'd kill myself just to make sure he didn't hurt me."
#771 by BobJustBob
2008-05-07 01:06:12
This could be made more scientific by quantifying it. I suggest the measures Time To Fun and Time To Maximum Fun. The TTF and TTMF values for Crackdown and Saints Row are essentially zero. Anything you want to do you can do immediately. For GTA, the TTF is zero but the TTMF is quite large, because you can't have maximum fun until you've unlocked the third island or maybe even finished the story. And so on.

"If everybody has a very different story and a very different experience, then it's very personal and they were driving the story by playing the game. It's not a story that was being told to them in cut-scenes from the game designers' point of view." - Will Wright
#772 by Marsh Davies
2008-05-07 01:09:17
www.verbalchilli.com
You are too prescriptive about what games should be, Bob.

#773 by FoRmaT
2008-05-07 01:09:42
It's often called "accomplishment".

"Action stars of two decades ago shot .44 bullets out of their cocks. Honestly, if me and Charles Bronson were in the same room I'd kill myself just to make sure he didn't hurt me."
#774 by Marsh Davies
2008-05-07 01:10:16
www.verbalchilli.com
Also, you are awesome and you should never change.

#775 by Greg
2008-05-07 01:10:19
TTF is zero but you hate the game? I believe this dichotomy needs to be brought up after everything you say.

|^^^^^^^^^^^^ |||__
|  こんにちは              | ||'|"\,__.
|_..._...______===|=||_|__|...,]
(@)'(@)"""*|(@)*(@)*****(@)
#776 by Marsh Davies
2008-05-07 01:10:29
www.verbalchilli.com
Not YOU Format.

#777 by BobJustBob
2008-05-07 01:14:03
It's GTA. Sure there's fun to be had in just screwing around, which I have said several times. It's just that the other games in the series were arguably more fun to just screw around in because there was more to do and the core mechanics (walking, shooting, driving) were better.

Marsh: is it really that crazy? I'm basically just saying that I shouldn't have to pay a bunch of gamer tax to get the most out of the game I paid for.

"If everybody has a very different story and a very different experience, then it's very personal and they were driving the story by playing the game. It's not a story that was being told to them in cut-scenes from the game designers' point of view." - Will Wright
#778 by G-Man
2008-05-07 01:14:35
TreeFrog said:
I haven't rolled my mage yet, and G-Man's mod torrent is downloading veeeeerrrrryyyy slooooooooowlyyyyyyy. Also nobody's seeding it.

Yeah, sorry about that. Hopefully it'll pick up in a few hours once the rest of the leechers start pulling their weight. The only reason I made a torrent instead of just linking you to ftp is that there are basically no hand-tuned Oblivion mod torrents anymore. So I thought I would start one up as a public service since getting them all playing together nicely is such a pain in the ass. Anyway, the vast majority (1.2 gigs or so) of the download is Qarl's Texture Pack III which you can download separately (but not in .omod format) from fileplanet or a few other places. Then you just selectively download the rest.
#779 by McBain
2008-05-07 01:15:20
As Shadarr and I discussed in IRC, the mission where you have to recover cocaine in the Old Hospital and then fight your way out after the cops arrive is a perfect example of what is wrong with GTA IV:

The cover system sucks, especially if you have to deal with targets from multiple sides.

You are not rewarded in anyway for coming up with clever or interesting ways of beating the parameters of a mission.

The "lock on aiming" is terrible and broken.

#780 by BobJustBob
2008-05-07 01:15:24
Also, Greg's trolling does bring up a good point. TTF fails as a system because it doesn't measure the magnitude of the fun.

"If everybody has a very different story and a very different experience, then it's very personal and they were driving the story by playing the game. It's not a story that was being told to them in cut-scenes from the game designers' point of view." - Will Wright
#781 by Wudi
2008-05-07 01:15:30
I'm gonna have to side with Bob on TTF & TTMF. When my game locked up at the loading screen everytime somewhere on the second island, and I find out R*'s 12 step solution involved deleting your saved games, i was like oh, hell no! And decided to wait on the patch cuz I wasn't replaying 12 hours of tutorials all over again.

The next day i read somewhere to try logging off the PSN, that fixed me.

Zep--

Save the cheerleader ... Save the world.
#782 by Dumdeedum
2008-05-07 01:15:44
http://www.dumdeedum.com
Cheesy
I was being generous. That'll learn me. Gears of War: 5.5/10!

Ahem!  Gears of War: 5/5!

Also, according to these entrails I'm scrying, I'll be awarding GTA4 a 5/5 when the PC version comes out.

#783 by McBain
2008-05-07 01:16:40
Also, Spore will suck.

#784 by BobJustBob
2008-05-07 01:17:06
I did delete my saves. It didn't work. Of course I backed them up first.

"If everybody has a very different story and a very different experience, then it's very personal and they were driving the story by playing the game. It's not a story that was being told to them in cut-scenes from the game designers' point of view." - Will Wright
#785 by G-Man
2008-05-07 01:17:32
Bob: I was just going to point out that flaw by asking you to do the TTF/TTMF analysis for sex with a partner versus masturbation.
#786 by Shadarr
2008-05-07 01:18:08
shadarr@gmail.com http://digital-luddite.com
Yeah, Shadarr. One of my criteria for judging games is how much I would care if I lost all my saves and had to start over. In Crackdown or Saints Row, I would care very little. In GTA4 I might never play the game again.

Yeah, a coworker and I were talking at lunch about how it sucks that you can't transfer saves between Live gamertags.  He had to switch gamertags (well I guess he didn't have to but he didn't realize how much trouble it would be to do it) and now has to switch back and forth to play different games.  And also, in a game like GTA it would be great to be able to tell a more casual friend "Here's a game save from just before you get off the first island.  Play through some of the early missions till you get the hang of the game, then load that up and do the Playboy mission.  It'll cut out a lot of crap."  But you can't.  And I really don't see my brother putting in 15 hours of crap to get to the point where the game gets good.

Witnesses in the house heard Jones say "why did you pee on me Pooh Bear?" A few moments later, the witness heard the son say "Mama you done stabbed me."
#787 by Wudi
2008-05-07 01:18:09
I predict Spore will be another Black and White (1 or 2) or Assasiansnasnsass's Creed. Lots of hype, no ass to back it up.

Zep--

Save the cheerleader ... Save the world.
#788 by BobJustBob
2008-05-07 02:50:16
From Edge's feature on the making of GTA4: "The ability to tackle missions your own way has always been a defining principle of the series, and with so many more variables in the mix this time around, the opportunity for emergent activity is only more pronounced."

And again from Sam Houser: "There really are lots of ways to play these missions."

"If everybody has a very different story and a very different experience, then it's very personal and they were driving the story by playing the game. It's not a story that was being told to them in cut-scenes from the game designers' point of view." - Will Wright
#789 by Greg
2008-05-07 02:54:24
I'm impressed that every post of mine is trolling, even if it's valid (re: all your negative posts on GTA yet you still are finding fun in it).

Regarding GTA4, I really don't care too much about it. The prior versions are kinda fun, but only for a little and then if you aren't doing the missions it kinda sputters out and you just move on to some other game. I can't say that any of the praise or angst over the game has swayed me much. Besides, I had just spent a good chunk of change on the Wii and didn't really feel like throwing down yet another wad of cash to buy a game that I probably wouldn't play much.

|^^^^^^^^^^^^ |||__
|  こんにちは              | ||'|"\,__.
|_..._...______===|=||_|__|...,]
(@)'(@)"""*|(@)*(@)*****(@)
#790 by Shadarr
2008-05-07 03:27:16
shadarr@gmail.com http://digital-luddite.com
From Edge's feature on the making of GTA4: "The ability to tackle missions your own way has always been a defining principle of the series, and with so many more variables in the mix this time around, the opportunity for emergent activity is only more pronounced."

Too bad you can't sue someone for lying about a product.

Witnesses in the house heard Jones say "why did you pee on me Pooh Bear?" A few moments later, the witness heard the son say "Mama you done stabbed me."
#791 by BobJustBob
2008-05-07 03:40:54
That's not from Rockstar. That's from the Edge writer.

"If everybody has a very different story and a very different experience, then it's very personal and they were driving the story by playing the game. It's not a story that was being told to them in cut-scenes from the game designers' point of view." - Will Wright
#792 by CheesyPoof
2008-05-07 04:03:53
The TTF and TTMF values for Crackdown and Saints Row are essentially zero.

TTF and TTMF are subjective based on what is fun. I like racing missions, but good luck finding an Attrizone within the first 5 minutes of loading. Similarly I want to get the Ferrari knock off from Foreign Power but I need $95,000 to get one. Try buying that without a cheat code.

Crackdown was fun, but only got to max fun only after hours of driving to increase my vehicle stat or collecting enough orbs so that I could jump from building to building like a superhero.

So, you're totally batshit insane*.

* keeping up my internet personal attack quota.

<Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
#793 by bishop
2008-05-07 04:12:55
http://www.darkintellect.com/00FF00/
It took me no time at all to max out the stats in crackdown.
#794 by CheesyPoof
2008-05-07 04:14:06
You're just a sick fuck that doesn't work and has claws for hands, so STFU.

<Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
#795 by bishop
2008-05-07 04:16:07
http://www.darkintellect.com/00FF00/
It's true, I do have claws.
#796 by bishop
2008-05-07 04:16:37
http://www.darkintellect.com/00FF00/
I am going to experiment with turning off the auto aim in GTA and see what happens.
#797 by OwenButler
2008-05-07 06:12:28
http://blog.owenbutler.org/
#758 by Shadarr

They should've put a heliport on the first island, because the helicopters are fun.

Not sure if there is a real heliport(ie, I don't think you can take the helicopter), but you can certainly fly a helicopter with Brucie from his place, after a certain point.  It seemed like a tutorial for helicopter flying to be honest.

#798 by BobJustBob
2008-05-07 08:48:50
So I just played some GTA4 and had a lot more fun. I tried one mission but it sucked and I lost, so I spent the rest of the time just running over people and shooting them. And it was good.

One time my car caught fire and I jumped out right as the taxi next to swerved into my car, so I got crushed between the two vehicles and died. Another time I t-boned an ambulance and the paramedic went flying through his windshield and bounced off mine, screaming like a little girl. I finally got to set some people on fire, so that was fun. Also I got shot down by the cops once right when a nearby car exploded so during the slomo death cam there was flaming debris raining from the sky; it was like a parade to welcome me to hell.

I think I shan't give up on the game after all. I'll stick with my original plan of downloading a completed save all will be good.

In other news, Boom Blox is out this week and it's being reviewed well. It's a physics-based puzzle game, so I am there.

"If everybody has a very different story and a very different experience, then it's very personal and they were driving the story by playing the game. It's not a story that was being told to them in cut-scenes from the game designers' point of view." - Will Wright
#799 by OwenButler
2008-05-07 09:34:24
http://blog.owenbutler.org/
#798 by BobJustBob

In other news, Boom Blox is out this week and it's being reviewed well. It's a physics-based puzzle game, so I am there.

That does look pretty good doesn't it.  I'm planning on picking it up tomorrow.

#800 by OwenButler
2008-05-07 09:35:12
http://blog.owenbutler.org/
#796 by bishop

I am going to experiment with turning off the auto aim in GTA and see what happens.

That might be quite good actually.  I do find I half hold the aim most times, easier to get headshots that way.  Also the zoom on the guns is love!

C O M M E N T S
Home » Topic: GTA:IV-ever

|«« - Previous Page - Next Page - »»|
P O S T   A   C O M M E N T

You need to be logged in to post a comment here. If you don't have an account yet, you can create one here. Registration is free.
C R A P T A G S
Simple formatting: [b]bold[/b], [i]italic[/i], [u]underline[/u]
Web Links: [url=www.mans.de]Cool Site[/url], [url]www.mans.de[/url]
Email Links: [email=some@email.com]Email me[/email], [email]some@email.com[/email]
Simple formatting: Quoted text: [quote]Yadda yadda[/quote]
Front Page (ATOM) • Submission Bin (1) • ArchivesUsersLoginCreate Account
You are currently not logged in.
There are currently 41 people browsing this site. [Details]