PlanetCrap 6.0!
Front Page (ATOM) • Submission Bin (3) • ArchivesUsersLoginCreate Account
You are currently not logged in.
T O P I C
Piecemeal Game Sales
April 28th 2008, 21:19 CEST by Fugazi(werking)

So EA is releasing a creature editor for Spore well before the release of the game itself and this editor will have 25% of the functionality of the full game. Or you can pay $10 and get all of the creature tools early. So what do we think-great revenue model or just evil EA gouging customers? Full press release from EA is included below.

Redwood City, CA - April 25, 2008 – Electronic Arts Inc. (NASDAQ: ERTS) and Maxis today announced that a free downloadable demo, and complete retail version of the Spore™ Creature Creator will be available starting June 17, 2008. The Spore Creature Creator gives Spore fans, and those who are creatively curious, the first hands-on opportunity to design their own species and share it with their friends. All creatures designed with the Spore Creature Creator can be imported into the full retail version of Spore for PC and Mac when it launches on September 5, 2008 in Europe and September 7, 2008 in North America.

“We are thrilled to finally be putting the creative tools of Spore into the hands of players around the world,” said Will Wright, chief designer, Maxis. “The amazing creations players design this summer will help populate the game universe we all enter when Spore ships this September, so in a sense, the Spore Creature Creator is the birth of Spore.”

The free demo version of the Spore Creature Creator will be available worldwide via download from www.spore.com. The demo lets players shape, paint and play with an unlimited number of creatures, using 25 percent of the creature-making parts from Spore. Gamers can then share these creations with their friends, including seamless uploads to YouTube. The demo will also be included in the The SimCity™ Box, which ships on June 23.

A complete retail version of the Spore Creature Creator will also be available in North America for $9.99 and most European territories for €9.99, which gives players access to all the creature-making parts in the game.

Spore, the highly anticipated game from the creators of The Sims™, gives players their own personal universe in a box. Create and evolve life, establish tribes, build civilizations, sculpt entire worlds and explore a universe created by other gamers. Spore gives players a wealth of creative tools to customize nearly every aspect of their universe: creatures, vehicles, buildings, and even UFOs. Players can then seamlessly share their creations with the world or explore infinite new galaxies created by other gamers.

Consumers can visit www.spore.com to sign up for the Spore newsletter or check out all-new screenshots and video of the game. Members of the media can visit EA’s press site at www.info.ea.com for information about all of EA’s games.

Spore Creature Creator retail version is not available in all territories.


My first topic submission bitches! I am no longer part of the problem!
C O M M E N T S
Home » Topic: Piecemeal Game Sales

|«« - Previous Page - Next Page - »»|
#13 by BobJustBob
2008-04-28 23:23:14
I'll probably buy it, depending on how quickly I hit the limits of the demo version. Spore will be the greatest game ever, and this is like a sneak preview.

"I don't like story in games." - Soren Johnson
#14 by Dumdeedum
2008-04-28 23:38:56
http://www.dumdeedum.com
It sounds crazy, but then, look at Hugin.

Trust me, you of all people don't need to look that far to find crazy.

Bob, Gaggle and Hugin walk into a bar and order a beer.  It arrives and Bob doesn't like it because he can't set fire to it, Gaggle doesn't like it because it's the wrong shade of brown, and Hugin doesn't like it because it doesn't properly represent the realities of women in the modern workplace.

MP3 Of The Week: Too many projects!
#15 by Caryn
2008-04-28 23:42:48
carynlaw@pacbell.net http://www.hellchick.net
I haven't LOL'd like that in weeks, Dum.

Bellydance!
#16 by gaggle
2008-04-28 23:45:03
She said, right after he had posted his Stalker review…

"Gaggle doesn't believe anyone should bother gaining skill in anything because anyone could gain skill in anything if they just put the time to it." - BjB
#17 by BobJustBob
2008-04-28 23:45:44
A good drink should be flammable.

"I don't like story in games." - Soren Johnson
#18 by Hugin
2008-04-28 23:47:12
lmccain@nber.org
Bah, like I'd ever even enter the cesspool of objectification and misogyny of a bar.

"Bioshock, sadly, is no Painkiller." - BobJustBob
#19 by None-1a
2008-04-29 00:10:54
It could have been a gay bar
#20 by Gunp01nt
2008-04-29 00:12:32
supersimon33@hotmail.com
But then they'd be having white wine.

"Wow I didn't expect it to be good. I mean no offense, but you're a bald headed punk rocker in bifocals and Genghis Khan mustache and the band sounds like Benny Goodman on crosstops with Alvin from the chipmunks on vocals..... I'll take one"
#21 by None-1a
2008-04-29 00:17:48
You guy haven't adopted one of those fruity beer with fruit flavors as a cheap every day booze yet?
#22 by Shadarr
2008-04-29 00:27:16
shadarr@gmail.com http://digital-luddite.com
If it were white wine, Hugin would complain that the drink doesn't represent black people.

Witnesses in the house heard Jones say "why did you pee on me Pooh Bear?" A few moments later, the witness heard the son say "Mama you done stabbed me."
#23 by m0nty
2008-04-29 03:36:06
http://tinfinger.blogspot.com
None-1a (#19):
It could have been a gay bar

gay bar, gay bar, gay WOWWWWW!!!

I've got something to put in you!

etc...
#24 by Penguinx
2008-04-29 04:11:10
I think I'd rather dig messing with the creature creator portion, but, er, not enough to buy only it.
#25 by jjohnsen
2008-04-29 05:02:05
http://www.johnsenclan.com
#9 by BobJustBob

They were saying elsewhere that some people would only ever want to create creatures and have no interest in playing with them, and this is targeted at that market. It sounds crazy, but then, look at Hugin.

Like Hugin, I had hours of fun with the City of Heroes character creator.  I actually may have spent more time picking the perfect color pantyhose for Princess Plutonium than I did using the character in the game.  

I'm with Bob, I'll grab the demo first, but won't balk at paying $10 for the full thing.

#26 by jjohnsen
2008-04-29 05:03:09
http://www.johnsenclan.com
It would be nice if the character creator came with a $5 off coupon for the retail game.  Who knows, I may be pissed off enough by the time this rolls around to skip it until the final version.

#27 by Gunp01nt
2008-04-29 10:53:47
supersimon33@hotmail.com
monty:
gay bar, gay bar, gay WOWWWWW!!!

I've got something to put in you!

etc...


Yeah, that's it! You go, tiger!

You're a superstar at the gay bar, gay bar, gay bar!

"Wow I didn't expect it to be good. I mean no offense, but you're a bald headed punk rocker in bifocals and Genghis Khan mustache and the band sounds like Benny Goodman on crosstops with Alvin from the chipmunks on vocals..... I'll take one"
#28 by gaggle
2008-04-29 11:02:15
Danger! High Voltage! is better.

"Gaggle doesn't believe anyone should bother gaining skill in anything because anyone could gain skill in anything if they just put the time to it." - BjB
#29 by TreeFrog
2008-04-29 11:19:15
gaggle (#28):
Danger! High Voltage! is better.

In the same way that being kicked in the ass is better than being kicked in the nuts.

I hope Spore doesn't turn out like Civilisation. Plaved CivI to death Back In The Day, bought CivIV and got bored of it within a month. There's an optimum set of actions for building your first few cities, and I found if you don't follow them you tend to get steamrollered by the AI unless you're playing super-easy mode.
#30 by gaggle
2008-04-29 11:22:33
Did the gameplay change all that much? I figured my disinterest (I played a shitton of CivII) was due to me having changed in the intervening years.

"Gaggle doesn't believe anyone should bother gaining skill in anything because anyone could gain skill in anything if they just put the time to it." - BjB
#31 by TreeFrog
2008-04-29 11:28:36
It got more micromanagey. At least, if you wanted to win it did. Apart from that it was pretty much the same game. It blows my mind that there are people in the Civ community who play game after game after game and still love it to death.
#32 by gaggle
2008-04-29 11:30:34
Wasn't it Civ IV that had fully automated workers? I vaguely remember building a shitton of them and not having to ever tell them to do much of anything. Some were building roads, others irrigating, etc. etc. That doesn't sound more micromanagey.

"Gaggle doesn't believe anyone should bother gaining skill in anything because anyone could gain skill in anything if they just put the time to it." - BjB
#33 by TreeFrog
2008-04-29 11:35:10
Settlers were at least partially automated in Civ II, but I didn't trust them. They just went around irrigating everything whether I wanted them to or not. They were like a reverse Mongolian horde.
#34 by gaggle
2008-04-29 11:37:08
Yeah but they took it to a new level in IV I think. Ah whatever, it's just Civ, I've played it enough.

"Gaggle doesn't believe anyone should bother gaining skill in anything because anyone could gain skill in anything if they just put the time to it." - BjB
#35 by TreeFrog
2008-04-29 11:40:44
gaggle (#34):
Ah whatever, it's just Civ, I've played it enough.

Exactly what I thought after a few games. Spore needs to make with the procedurally-generated surprises.
#36 by gaggle
2008-04-29 11:46:31
But not procedurally generated walkcycles >_<

"Gaggle doesn't believe anyone should bother gaining skill in anything because anyone could gain skill in anything if they just put the time to it." - BjB
#37 by TreeFrog
2008-04-29 12:14:09
Speaking as a non-game-developing human, how else can they do the walking when each creature can have any number of legs?
#38 by bago
2008-04-29 12:17:35
manga_Rando@hotmail.com
contact points plus skeleton and structureto work off of.

Democracy is the theory that the common people know what they want and deserve to get it good and hard.
#39 by gaggle
2008-04-29 12:35:23
Well actually you're right, I was being factitious. They do need some way to automate the walking, all I meant was that what I've seen so far looked bloody fugly. The whole land-based graphics thing wasn't all that hot actually.


Procedural content does allow them to constantly improve on their algorithms though, making things better and better. Walkcycles weren't pretty a year ago but they could be now, or might be in the future. So there's hope still.

"Gaggle doesn't believe anyone should bother gaining skill in anything because anyone could gain skill in anything if they just put the time to it." - BjB
#40 by anaqer
2008-04-29 12:47:32
#29 by TreeFrog
gaggle (#28):
Danger! High Voltage! is better.

In the same way that being kicked in the ass is better than being kicked in the nuts.

Infected Girls and Jimmy Carter are better than either of those.

#10 - Why not both come out of a window?
#41 by TreeFrog
2008-04-29 14:15:38
Topic: I'm not paying for the creature creator unless its full price is refunded upon purchase of Spore from a retailer of my choice. This isn't even like the DLC discussion, i.e. shouldn't this stuff have shipped in the box. This is actually selling the same thing to people TWICE. EA, your bag of dicks is in the post.
#42 by m0nty
2008-04-29 14:22:01
http://tinfinger.blogspot.com
TreeFrog (#29):
I hope Spore doesn't turn out like Civilisation. Plaved CivI to death Back In The Day, bought CivIV and got bored of it within a month. There's an optimum set of actions for building your first few cities, and I found if you don't follow them you tend to get steamrollered by the AI unless you're playing super-easy mode.

Ur doin it rong.

 TreeFrog (#31):
It got more micromanagey. At least, if you wanted to win it did. Apart from that it was pretty much the same game. It blows my mind that there are people in the Civ community who play game after game after game and still love it to death.

*raises hand*
#43 by TreeFrog
2008-04-29 14:47:35
It figures there would be one. I just didn't know who.

Backing away, fingering Beretta...
#44 by Penguinx
2008-04-29 15:27:19
So that's what you call your... nah, too easy.
#45 by TreeFrog
2008-04-29 15:52:13
Doesn't usually stop folk round here.
#46 by Penguinx
2008-04-29 15:53:29
I haven't interacted with you enough to know how you react to friendly fun-poking.
#47 by CheesyPoof
2008-04-29 15:55:36
m0nty, when have you started smoking?

<Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
#48 by TreeFrog
2008-04-29 15:58:22
Doesn't usually... nah, too easy.

In all seriousness, so long as you're not cracking wise about my dubious parentage from the outset, we cool.
#49 by gaggle
2008-04-29 15:59:47
my dubious parentage

Go on…

"Gaggle doesn't believe anyone should bother gaining skill in anything because anyone could gain skill in anything if they just put the time to it." - BjB
#50 by TreeFrog
2008-04-29 16:03:12
gaggle (#49):
Go on…

I was joking. Or, providing an illustration of hypothetical grounds for conflict, if you prefer.
#51 by Penguinx
2008-04-29 16:04:50
Now there's too much hype. I'll have to pass!
#52 by m0nty
2008-04-29 16:30:23
http://tinfinger.blogspot.com
CheesyPoof (#47):
m0nty, when have you started smoking?

Um, I changed the avatar as part of a joke in one of these threads about a week ago. I'll change back when I can be bothered.
#53 by BobJustBob
2008-04-29 17:51:56
Oh sure, it's all fair game except your whore of a mother!

"I don't like story in games." - Soren Johnson
#54 by Squeaky
2008-04-29 20:48:24
#52 by m0nty

CheesyPoof (#47):

m0nty, when have you started smoking?

Um, I changed the avatar as part of a joke in one of these threads about a week ago. I'll change back when I can be bothered.

Heh. I already forgot about that!

#55 by Shadarr
2008-04-29 20:59:33
shadarr@gmail.com http://digital-luddite.com
Weird, the reason I didn't like Civ IV was that it was too different from Civ II and AC.  The focus on having just a few cities annoyed me, because anytime you go on a big war you pretty much end up having to either raze them to the ground or else you have a long assimilation process ahead of you.

Witnesses in the house heard Jones say "why did you pee on me Pooh Bear?" A few moments later, the witness heard the son say "Mama you done stabbed me."
#56 by m0nty
2008-04-30 08:43:45
http://tinfinger.blogspot.com
Shadarr (#55):
Weird, the reason I didn't like Civ IV was that it was too different from Civ II and AC.  The focus on having just a few cities annoyed me, because anytime you go on a big war you pretty much end up having to either raze them to the ground or else you have a long assimilation process ahead of you.

Realism motherfucker!
#57 by Squeaky
2008-04-30 10:08:16
The 7 commandments of videogame design.

#58 by bishop
2008-04-30 10:40:52
http://www.darkintellect.com/00FF00/
I was going to make fun of that list initially, but I agree with it.
#59 by m0nty
2008-04-30 10:51:10
http://tinfinger.blogspot.com
I agree with the anti-jetski portion of that tirade.
#60 by bago
2008-04-30 12:07:11
manga_Rando@hotmail.com
But you post your comment in a tabular format. Very confusing sir.

Democracy is the theory that the common people know what they want and deserve to get it good and hard.
#61 by m0nty
2008-04-30 18:05:28
http://tinfinger.blogspot.com
Not at all!
#62 by Matt Perkins
2008-04-30 18:40:19
wizardque@yahoo.com http://whatwouldmattdo.com/
That's a very good list. #1 and #2 being at the top because they obviously the most important. For me though, I'd put #7 a bit higher. And do less whining about open game worlds.

"the concept that a happy worker is a productive worker is hardly an entry from Matt's Big Book Of Things The Fairies Said." - Dum
C O M M E N T S
Home » Topic: Piecemeal Game Sales

|«« - Previous Page - Next Page - »»|
P O S T   A   C O M M E N T

You need to be logged in to post a comment here. If you don't have an account yet, you can create one here. Registration is free.
C R A P T A G S
Simple formatting: [b]bold[/b], [i]italic[/i], [u]underline[/u]
Web Links: [url=www.mans.de]Cool Site[/url], [url]www.mans.de[/url]
Email Links: [email=some@email.com]Email me[/email], [email]some@email.com[/email]
Simple formatting: Quoted text: [quote]Yadda yadda[/quote]
Front Page (ATOM) • Submission Bin (3) • ArchivesUsersLoginCreate Account
You are currently not logged in.
There are currently 75 people browsing this site. [Details]