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Photography and Planetcrap both start with P!
February 20th 2008, 21:15 CET by jjohnsen

C'mon, we haven't given up on Planetcrap Photography, have we?

Support jjohnsen filling the site with links to his cute kids, as well as the occasional photography tip.  It's more important to talk about photography than sports or games.
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Home » Topic: Photography and Planetcrap both start with P!

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#512 by Hugin
2008-03-04 20:06:53
lmccain@nber.org
Format, I'd argue that we're socialized to not particularly notice just how much we and the people around us talk in  away that reminds us of heterosexuality.  People talk casually about their (opposite sex) girlfriends or boyfriends, their spouses, their kids (lots of kid talk on the Crap lately), their dates, or just generally sexual crap, maybe about hot celebrities or whatever.  And we mentally gloss over it, because sociologically most folks identify as straight, it's the mental default.  I'd argue that gay folks are generally not "rubbing your nose" in their gayness, it just sticks out in the mind more.

Setting that aside, I see no reason why someone talking about their sexuality is problematic, assuming some minimum tastefulness is observed and they aren't going on about it endlessly, which Gunpoint is not.  I think you might find it interesting to really examine the degree to which you notice this sort of thing, compared to heterosexual sex commenting.

"Bioshock, sadly, is no Painkiller." - BobJustBob
#513 by Chunkstyle
2008-03-04 20:08:40
Jeez, way to ruin the pileup, Wordy McScience.

Game Developers: Don't forget the zombie monkeys.
#514 by Ergo
2008-03-04 20:12:29
Goddamned buzzkill.

Invention is the Green Goblin of Necessary Lemonade.

--Flowers
#515 by FoRmaT
2008-03-04 20:13:56
After denying oneself for so long you might imagine it's a great relief to finally be able to be yourself.

Yeah. I mentioned that myself, didn't I?

Hugin, you are right with everything you write, as usual.

"Action stars of two decades ago shot .44 bullets out of their cocks. Honestly, if me and Charles Bronson were in the same room I'd kill myself just to make sure he didn't hurt me."
#516 by Ergo
2008-03-04 20:17:50
Anyone want to help me stab Hugin and hide the corpse?

Invention is the Green Goblin of Necessary Lemonade.

--Flowers
#517 by CheesyPoof
2008-03-04 20:20:09
Are there girls there?

<Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
#518 by Funkdrunk
2008-03-04 20:21:10
jflavius@bellatlantic.net
in Hugin's corpse?  Because that would be weird.

Funk.

#519 by yotsuya
2008-03-04 20:27:42
Where can I buy the home version of "Guess What FoRmaT's Going to Say Next?"?
#520 by FoRmaT
2008-03-04 20:31:12
Walmart. I saw it on TV.

"Action stars of two decades ago shot .44 bullets out of their cocks. Honestly, if me and Charles Bronson were in the same room I'd kill myself just to make sure he didn't hurt me."
#521 by Jibble
2008-03-04 20:50:15
Thanks for killing the Formatpile, Hugin. Here, let me throw one more in there for the hell of it.

I wonder if Format says the same thing about black people...

"Damnit, I hate how their skin tone isn't a creamy white color. It seems like they're rubbing it in my face every time I look at them!"

Lady, people aren't chocolates. But you know what they are, mostly? Bastards. Bastard-coated bastards with bastard filling.

Blog. 194 lbs.  14 to go.
#522 by Shadarr
2008-03-04 20:51:41
shadarr@gmail.com http://digital-luddite.com
Re-reading his posts, there is nothing in it that says, "oh, BTW, I'm still gaaaaaay! *rings bell*."

If he's not going to keep us updated on his hown, we should probably ask ever week or so.  Just a quick "So Gunpo1nt, still gay?" sort of note.

Witnesses in the house heard Jones say "why did you pee on me Pooh Bear?" A few moments later, the witness heard the son say "Mama you done stabbed me."
#523 by FoRmaT
2008-03-04 20:59:18
Yes I'd like to have a nice black girl rubbing her black and pink pussy on my face, thank you. You've made me all horny now!

"Action stars of two decades ago shot .44 bullets out of their cocks. Honestly, if me and Charles Bronson were in the same room I'd kill myself just to make sure he didn't hurt me."
#524 by Chunkstyle
2008-03-04 21:01:20
I like big butts.

Game Developers: Don't forget the zombie monkeys.
#525 by Caryn
2008-03-04 21:05:49
carynlaw@pacbell.net http://www.hellchick.net
Scaleform promises a lot on their webpage...know anything about whether they really deliver or not? Or is that why you wanted to see the presentation?

We used Scaleform on Space Siege so I'm fairly familiar with it at this point, but I'd hoped to talk to the workshop guys about how they handled the performance issue. Scaleform just seems to be a bit of a resource hog. The advantage to using it is that your designers can design their UI in Flash, which makes it easier for companies to find designers fluent in a widely-used design platform -- most game UI is done in some kind of UI scripting language that requires your UI designers to be a technical artist fluent not just in art design but in a programming and scripting environment as well, which can be hard to find. But opening up your field of choice to designers who've worked in Flash for, say, web design means the pool to draw from is greater. And Flash is a great design environment for animated stuff so it's easy to design UI in and Actionscript is well-documented.

The problem is that it's touted as a scalable UI solution because it's vector art, but the vector UI art appears to get tessellated, which then adds to the performance problem, which to me negates the benefits you get on the scalable side in the first place. I've heard from a couple of people at other companies now just talking to them informally that they've had to resort to using textures for all their UI art to save on resources rather than using vector art within Flash, which seems to me to eliminate a lot of why you'd use Scaleform in the first place.

I did all the UI art in Flash itself with vector art after my engineer determined that switching my art over to textures wouldn't really be a big savings after they'd made other performance improvements with Scaleform, and the art style I chose for Space Siege's UI lent itself well to doing it all within Flash so that I could animate a lot of stuff in ways I wouldn't have been able to do otherwise (or at least not without modifications to whatever non-Scaleform solution we'd have used). But I still wonder about using textures over vector art and why the vector art gets so heavily tessellated.

All in all, I really, really liked being able to design Space Siege's UI all in Flash/Actionscript. But I'm not ready to say that every project I'm working on should start using it (and in fact, we're not using it on the current project I'm on, but not because it's a bad system or anything like that). I want to talk to some more people who've used it at other companies/projects and find out what their experiences were like.

Bellydance!
#526 by Caryn
2008-03-04 21:07:32
carynlaw@pacbell.net http://www.hellchick.net
And all that said, Mass Effect apparently used Scaleform for its UI and it's not only a beautiful, gorgeous UI, but it clearly appears to have been designed all in vector art right in Flash. I'd really, really like to talk to their UI designer about his/her work.

Bellydance!
#527 by BobJustBob
2008-03-04 21:10:22
Yes I'd like to have a nice black girl rubbing her black and pink pussy on my face, thank you. You've made me all horny now!


Quit reminding me of your sexuality, you fucking hetero.

"I don't like story in games." - Soren Johnson
#528 by m0nty
2008-03-04 22:04:57
http://tinfinger.blogspot.com
Yeah, stop offending Bob and his eunuch friends.
#529 by McBain
2008-03-04 22:44:29
I LOVE COCK!!!!

#530 by Chunkstyle
2008-03-04 22:54:39
How do you feel about big butts?

Game Developers: Don't forget the zombie monkeys.
#531 by McBain
2008-03-04 22:57:00
I prefer tight ends.

#532 by Chunkstyle
2008-03-04 23:18:02
You know, I get sick of you sports fans always throwing in my face how much you love football.  You're a football fan, I get it, you don't have to bring it up all the time.

Game Developers: Don't forget the zombie monkeys.
#533 by Funkdrunk
2008-03-04 23:38:16
jflavius@bellatlantic.net
RIP Gary Gygax.

Funk.

#534 by Shadarr
2008-03-04 23:56:19
shadarr@gmail.com http://digital-luddite.com
Speaking of sports in a non-sports thread, since Warren is gone I propose that we don't need a specific sports thread any more than we need a specific politics thread or movie thread or Format-is-a-racist-homophobe thread. It can just go wherever.

Witnesses in the house heard Jones say "why did you pee on me Pooh Bear?" A few moments later, the witness heard the son say "Mama you done stabbed me."
#535 by McBain
2008-03-05 00:14:13
I think "Format is a racist homophobe" needs to be kept all in one place.

#536 by Chunkstyle
2008-03-05 00:14:27
I don't think it can.

Game Developers: Don't forget the zombie monkeys.
#537 by Ergo
2008-03-05 00:15:18
#533 by Funkdrunk

RIP Gary Gygax.

Funk.

He failed his saving throw vs. death.

Invention is the Green Goblin of Necessary Lemonade.

--Flowers
#538 by FoRmaT
2008-03-05 00:17:55
Copy-pasting from somewhere else, are we?

"Action stars of two decades ago shot .44 bullets out of their cocks. Honestly, if me and Charles Bronson were in the same room I'd kill myself just to make sure he didn't hurt me."
#539 by Funkdrunk
2008-03-05 00:19:08
jflavius@bellatlantic.net
It's the most common joke about Gygax.  It's the easiest.

Woot has several.  16 Gary Gygax Jokes We Better Not Catch You Making

Funk.

#540 by yotsuya
2008-03-05 00:23:21
I've proposed that the last thread on the page be the sports thread, but that doesn't work for everyone. I've gotten used to a sports thread, so I don't mind keeping it.
#541 by gaggle
2008-03-05 00:41:35
#534 by Shadarr
since Warren is gone I propose that we don't need a specific sports thread

FUCK. NO. Please? Pretty please?

"It's a mystery!  You love those!  Where are you going?" - Hugin
#542 by Ergo
2008-03-05 00:42:04
#538 by FoRmaT

Copy-pasting from somewhere else, are we?

Nope.

Invention is the Green Goblin of Necessary Lemonade.

--Flowers
#543 by FoRmaT
2008-03-05 00:46:16
No?

"Action stars of two decades ago shot .44 bullets out of their cocks. Honestly, if me and Charles Bronson were in the same room I'd kill myself just to make sure he didn't hurt me."
#544 by Ergo
2008-03-05 00:47:28
Uh, no. It's really not all that hard to come up with a joke like that.

Invention is the Green Goblin of Necessary Lemonade.

--Flowers
#545 by Shadarr
2008-03-05 00:50:26
shadarr@gmail.com http://digital-luddite.com
FUCK. NO. Please? Pretty please?

I just don't see the point anymore.  The sports thread gets polluted with other topics just like everything else, so if you actually avoid sports threads you're missing out on non-sports talk.  And also, I don't care about you.

Witnesses in the house heard Jones say "why did you pee on me Pooh Bear?" A few moments later, the witness heard the son say "Mama you done stabbed me."
#546 by hangedmanAG
2008-03-05 01:04:48
www.livejournal.com/users/hangedman_ag/
RIP Gary Gygax.

Man, this makes saddens both my inner geek and my inner 8-year old.

I'll never forget when my brothers taught me D&D in the late 70's.  I immersed myself in it so heavily.  I was so excited/enthused about it.  I made characters and dungeons, worlds and stories.  

Unfortunately, I was too young and nobody wanted to play with me.  I was left to do little, but read and reread the sourcebooks that Gygax wrote/compiled.  They was so much there.  Important stuff, errata, trivia all crammed into those three books (PHB, DMG, MM).  I still have the Monster Manual that I bought in 1977 or '78.

RIP

"when a man knows he is to be  hanged in a fortnight, it concentrates his mind wonderfully." Samuel Johnson
#547 by Fugazi(werking)
2008-03-05 02:07:29
Yeah sad times. Gygax has died.





























I want his items!

#548 by FoRmaT
2008-03-05 02:11:08
My Nerd-o-meter just exploded.

"Action stars of two decades ago shot .44 bullets out of their cocks. Honestly, if me and Charles Bronson were in the same room I'd kill myself just to make sure he didn't hurt me."
#549 by Chunkstyle
2008-03-05 02:24:04
It is really, really sad.  I have great childhood memories of going to the Dungeon Hobby Shop in Lake Geneva, WI, where once I even saw Gary Gygax.  D&D was so great, even if we rarely followed all the rules.

Game Developers: Don't forget the zombie monkeys.
#550 by Matt Perkins
2008-03-05 02:25:50
wizardque@yahoo.com http://whatwouldmattdo.com/
Caryn (#525):
Scaleform promises a lot on their webpage...know anything about whether they really deliver or not? Or is that why you wanted to see the presentation?

We used Scaleform on Space Siege so I'm fairly familiar with it at this point, but I'd hoped to talk to the workshop guys about how they handled the performance issue. Scaleform just seems to be a bit of a resource hog.

Yeah, that was my thought reading on what they promised. I don't make many games for a living (i.e. - none), but I know a bit about UI and resolutions and claims of solutions across all platforms. If you guys made it work for your game though that says a lot. Being able to design everything in flash is a huge boon.

Very interesting. Also very interesting that Mass Effect uses it since I was just marveling over how fast their UI was this time around compared to say JE (the UI drove me crazy).

I don't design UI, but I do code it and make it go zoom so when a UI is bad I wonder what the fuck companies were thinking letting it ship. The UI usability can easily ruin a game, or at the very least be very annoying every single time I have to touch it. Of course ME isn't great in the way they manage inventory, but I'd hope that was a design decision, not a limitation based on Scaleform.

Thanks for info on it...I'll probably not have a call to use it anytime soon, but my inner geek loves knowing about it. :)

"Thug means never having to say you're sorry." - UTurn
#551 by G-Man
2008-03-05 02:38:23
Matt didn't you work on a Dungeon Siege mod ages ago?
#552 by FoRmaT
2008-03-05 02:38:43
I wish I had so lovely D&D memories like you guys do. I grew up with Matchbox, Mattel, Lego, and double screen Nintendo portables. My first contact with D&D was probably EOTB on the Amiga, if that qualifies. I've never actually seen anyone playing a board D&D game.

"Action stars of two decades ago shot .44 bullets out of their cocks. Honestly, if me and Charles Bronson were in the same room I'd kill myself just to make sure he didn't hurt me."
#553 by gaggle
2008-03-05 02:39:33
#526 by Caryn
Mass Effect apparently used Scaleform
I don't blame them. I don't blame them at all.



The UI design I've had to do has always been done with poor tools at best, unstable and incapable of basic simple functionality required to make that goddamn frame resize properly when the resolution friggin' changes! Goddammit all to hell I've rarely been so frustrated, and all I had to do was manage a few simple windows.

I've had to code up a UI in Maya this last week, and it was with sheer horror I realized I had ended up with a functional but not-exactly-intuitive interface that lacked basic ease of use. So shocked was I that I willingly spent a good extra many hours after work crafting some pretty buttons with pretty icons that turns on and off depending on if their actions are currently applicable. I never want to be that guy that forces yet another shoddy tool into a pipeline.
</rant>

"It's a mystery!  You love those!  Where are you going?" - Hugin
#554 by Squeaky
2008-03-05 04:35:39
Copy/pasted from qt3. Too damn awesome not to repost:

If it weren't for him, a lot of us would have known the tender touch of woman earlier and more frequently than we did. But would any of us trade away the great times he gave us for the attention of a pretty girl? Yes. But all we would have then is herpes and memories, whereas now, we all have memories and maybe a t-shirt which we have to explain a lot. Either way, we should thank him for the pizza, and soda, and Dungeons and Dragons, an episode or two of moral panic, a bad Tom Hanks film, the most hilarious of all Chick Tracts (take that, H.P. Lovecraft!), all role-playing games in general from Final Fantasy to Ganguro Girl Delux, late nights rolling treasure tables for an intelligent sword we scammed by abusing a Wish spell, but not the fish. That was somebody else.


#555 by FoRmaT
2008-03-05 04:45:21
Let's come back here in forty years and read what people write about dead John Carmack.

"Action stars of two decades ago shot .44 bullets out of their cocks. Honestly, if me and Charles Bronson were in the same room I'd kill myself just to make sure he didn't hurt me."
#556 by hangedmanAG
2008-03-05 06:27:17
www.livejournal.com/users/hangedman_ag/
Not me.  I plan to be dead in forty years.

"when a man knows he is to be  hanged in a fortnight, it concentrates his mind wonderfully." Samuel Johnson
#557 by Dingle
2008-03-05 07:47:03
mylifesazoo@gmail.com
Format: "Yes I'd like to have a nice black girl rubbing her black and pink pussy on my face, thank you. You've made me all horny now!"


HAHAHAhahahahawhwhwhaw haw!!!11l1ol!!! Dude you're hilarious
#558 by Dingle
2008-03-05 08:51:32
mylifesazoo@gmail.com
So...Obama's Muslim?
#559 by None-1a
2008-03-05 09:36:47
Nope he's not a Muslim any more now he's a Commie.
#560 by Marsh Davies
2008-03-05 10:59:40
www.verbalchilli.com
Caryn -

I don't know if you've had a chance to read the transcript of Dave Perry's Luminaries' Lunch from GDC (your Chris Taylor was there, although suspiciously quiet throughout) but there was some interesting stuff about the future of UI design - I was wondering if you had an opinion on it. Raph Koster suggested that, as more devices get interconnected, developers will be less able to predict the kind of platform or interface through which players will experience their game. He gave the example of trying to play a flash game through the PS3's internet browser or using a tablet PC as just the tip of the iceberg. I guess I'm interested to know whether the current UI design practices are able to scale up to that kind of task by throwing more people at the problem, or whether some paradigms need a-shiftin' in order to create much more dynamic UIs?

#561 by Squeaky
2008-03-05 12:04:05
From the bin (remember that place?):
check out www.modmylife.com. it's a pretty badass site... you tell someone what to do, and they have to do it, live, in public, and streamed online.

Oh the fun we could have!

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