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BIOSHOCK UP THE ASS!
August 21st 2007, 18:41 CEST by Dumdeedum

Quoth Wikipedia:
BioShock is an action-adventure, survival horror first-person shooter video game by 2K Boston/2K Australia (previously Irrational Games.)[5]

So now you know.  There's lots of other details, plot and stuff, but mostly we're here because it's one of our "event games", a game everyone buys and then we play it together and compare notes and spoil the plot for each other and so on.  There's also a fair chance that either Bob, Gaggle or Hugin will decide they hate it and everyone else will insult them for it.
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Home » Topic: BIOSHOCK UP THE ASS!

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#62 by CheesyPoof
2007-08-22 01:12:16
Aw, it appears that I do indeed have a 6800. :-(

<Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
#63 by anaqer
2007-08-22 01:13:12
Furthermore, the inconsistency of administering eve injections automatically but making the player use first aid kits manually is somewhat puzzling (especially so since the snacks you find make such a miniscule difference, you might as well not bother).

'We run a pretty tight ship around here.' 'With a pool table?' 'It's a gaming ship.'
#64 by BobJustBob
2007-08-22 01:14:15
anaqer, I should just stop talking about Bioshock. You say everything I want to say.

"Games are not novels, and the ways in which they harbor novelistic aspirations are invariably the least interesting thing about them." - Steven Johnson
#65 by anaqer
2007-08-22 01:44:04
Also also, the enemy models from the demo don't do much for me. The game seems to try for some amount of horror, but the way those splicers look... I don't know, it's like they've been imported from a kiddie spook show. I get some serious Alice vibes from them - not a bad thing on its own, but they don't fit in the utopia-gone-bad setting. Yes, I know they've been deformed by the plasmids, but shouldn't they look a bit more like deformed humans, and less like show room dummies propped up with scars and cancerous growths? There's practically nothing menacing about them at all.

'We run a pretty tight ship around here.' 'With a pool table?' 'It's a gaming ship.'
#66 by jjohnsen
2007-08-22 02:00:57
http://www.johnsenclan.com
Wow, having to download another GB of stuff after you supposedly downloaded really does suck.  Here I thought I was coming home from work to play, but in reality I'll probably be able to start at midnight.  They can't hold back some super-secret 10 megabyte file that it absolutely won't play without?  It has to be 10% of the game?  Please remind me of the bullshit next time I start talking about pre-ordering something off Steam.

#67 by anaqer
2007-08-22 02:02:35
And since Painkiller has been mentioned, you could very well substitute that game for Alice in my previous post. Fun to kill them by the dozens, but not something that I'd ever use in the same world with the oh-so-sinister Andrew Ryan. Eh, I'm probably just expecting a bit too much... seriousness here based on the story - bring in portals to hell or space aliens or something entirely outlandish, and it would be just perfectly fine.

'We run a pretty tight ship around here.' 'With a pool table?' 'It's a gaming ship.'
#68 by LPMiller
2007-08-22 02:17:11
lpmiller@gotapex.com http://www.gotapex.com
it took me an hour to download the additional content.

"Testiculos habet et bene pendentes" — "He has testicles, and they dangle nicely."
#69 by jjohnsen
2007-08-22 02:24:21
http://www.johnsenclan.com
*sob*

#70 by BobJustBob
2007-08-22 02:35:16
Are you crying because Metropolismania 2 was delayed? Me too.

"Games are not novels, and the ways in which they harbor novelistic aspirations are invariably the least interesting thing about them." - Steven Johnson
#71 by Mister Nutty
2007-08-22 03:09:38
Bioshock is a lot of fun.  

PC FPS gaming is d0med.  

FPS GOTYs #1 and #2 will be Xbox 360 exclusive and Xbox 360 as lead SKU.

YHBT. YHL. HAND
#72 by CheesyPoof
2007-08-22 05:04:41
I installed the nVidia beta drivers that have Bioshock optimizations. I'd say the improvement with my 6800 were dramatic. I restarted the demo and turned the settings to High and it was playable. A few areas here and there have a slight stutter, but it's not like it was before. Good stuff.

<Hugin_len> Basically, cheesy doesn't have awful taste in music, he's simply very white.
#73 by LPMiller
2007-08-22 06:23:24
lpmiller@gotapex.com http://www.gotapex.com
I think it plays and looks better on my PC. Better controls.

"Testiculos habet et bene pendentes" — "He has testicles, and they dangle nicely."
#74 by LPMiller
2007-08-22 06:31:16
lpmiller@gotapex.com http://www.gotapex.com
PC FPS gaming is d0med.  

FPS GOTYs #1 and #2 will be Xbox 360 exclusive and Xbox 360 as lead SKU.


If it's on the PC as well, it's not an xbox exclusive. And if you mean Halo 3, that won't be GOTY, sorry.

"Testiculos habet et bene pendentes" — "He has testicles, and they dangle nicely."
#75 by m0nty
2007-08-22 06:48:25
http://tinfinger.blogspot.com
I never thought I'd be glad to see the return of Mister Nutty.













Wait, I'm not. Carry on.
#76 by yotsuya
2007-08-22 07:27:19
Of course you are. You're going to whitewash your screen with your manmade Vegemite if Bailey ever returns.

I watched Aliens, and I didn't even get a lousy t-shirt.
#77 by m0nty
2007-08-22 07:40:21
http://tinfinger.blogspot.com
I don't think humans are capable of producing Vegemite. It is a food given unto them from the gods themselves.
#78 by None-1a
2007-08-22 07:50:14
#40 by Mank
Anyone purchase anything recently using Steam that has used this process?


All Steam preloads do that, always have. In fact the lack of 10-20% of the game being downloaded is the main way they prevent people from playing early.

#42 by gaggle
Was it Valve who got, like, the creator of P2P networks on their team? I vaguely recall Steam wanting to do P2P distribution but nothing ever came of it?


My guess is any P2P ideas where killed very early when someone pointed out that nobody is going to pay Valve to distribute their games for them.
#79 by assemblerer
2007-08-22 10:35:05
http://uglycode.com
#67 by anaqer
Eh, I'm probably just expecting a bit too much... seriousness here based on the story.


I blame the ugly blonde girl that could be seen in BioShock party someone linked to (and other interviews, previews etc). I bet she screwed up the whole thing with her lame perspective on storytelling that supposedly should have taken the storytelling to new, unexplored levels or what. I knew she'd screw up. (But let's wait for full version before commencing lapidation.)

#80 by m0nty
2007-08-22 11:21:09
http://tinfinger.blogspot.com
Citizens demand instant lapidation!
#81 by Squeaky
2007-08-22 11:25:15
Thankfully, the story in Bioshock can be easily ignored if you don't pick up any of the recordings. At least so far. I'm only at the neptune's bounty and have taken out 3 big daddies thus far. The first one was a real bitch as the only plasmids I had active were telekenisis and enrage. Not exactly great things to use against one of those beasts.

My initial impressions: the scripted sequences suck, and after the third ooky spooky bit, you realise that none of those sequences will ever put you in immediate danger. Basically, after the third ZOMG SHOCKING! moment, you just shrug it off and keep going. Plasmids are fun. I should've looked at the achievements list before I started playing as one of them is complete the game without killing any little sisters (you have the option to kill them for lots of ADAM or let them live for very very little).

#82 by Ashiran
2007-08-22 11:31:13
Okay, I played the demo, and I didn't like it. It's not the game itself really but the whole FPS concept being a big huge "seen it" no matter how pretty they make it.

And now for a completely unrelated question:
Suppose you have a huge company with a ERM system (webapplication). Pretty much all the standard ERM things are in it.

Now the question is, given a fixed time period (like a week), which of the following two would be higher?

The amount of page requests or the amount of times something changes in the ERM data.

Any game where competence can be measured by the amount of clicks per minute is not a strategy game.
#83 by Squeaky
2007-08-22 11:36:59
Maybe I should finish writing before hitting post: The combat rocks. Period. Best FPS firefights I've played in a while. After playing so much R6:V and Gears of War where getting hit more than once is a death sentence, it was a little jarring at first to be taking so many hits. Lots of fun enraging an enemy to attack someone else, zapping a wet floor with electricity to kill all the enemies in the room, or lighting someone on fire and watch them run around screaming. The weapons are a little meh. The shotgun is lame, 2 shots and a way too long reload time. The machine gun is decent enough. And the pistol is great for headshotting stunned splicers.

The music is great. I only just noticed upon playing the full game that the restaraunt in the first level is playing the Ink Spots on the juke box. And I didn't quite place the musical score in the lighthouse until I saw the trailer on TV (Beyond the Sea). Other period-music is great (and I have no idea what any of it was), which makes the soundtrack that came with the game all the more disappointing. Seriously, Moby? What the fuck where they smoking when they came up with that one? The original score seems to consist of creepy violins that get louder and louder as you approach a big spooky scene.

The game is fairly linear, as in there is a singular goal to each level and its a point a to point b progression. But the levels are open enough that you can wander around quite easily and there is lots of stuff to see and kill (and loot). Every time I'm running short on cash, the game gives just enough to buy some more ammo/medkits/eve hypos. Ammo seems scarce, but I only ever run out when I start shooting wildly at nothing.

The game is definately fun, but I just don't see the big deal about it and why it was hyped so much. The best reason I've heard so far is that it's one of the few 360 games released this year worth the $60 price tag.

#84 by Mister Nutty
2007-08-22 11:57:17
I guess Halo 3 might not be GOTY... if by that you mean that its status as Game of the Decade supercedes the measly GOTY title.

YHBT. YHL. HAND
#85 by G-Man
2007-08-22 15:25:27
Mank said in #53:
Also, Mank is retarded.

I should probably know better than to do this, but would you care to explain this statement?

Sorry about the delay in responding, but I was referring to the position you took in the other thread regarding Steam versus the retailers and the potential illegality/anti-trust implications therein.

2K Boston/Australia ne Irrational, as a creator of a copyrighted work, possesses certain rights regarding the use of that work, including its duplication, publication and the creation of derivative works. Thus, a developer will contract with a publisher to grant them the rights to duplicate and publish the work in exchange for various sums of money. Just as with television networks, publishers' direct customers are not the general public, but the retailers (or advertisers in the case of the networks). The publisher will sell its products directly to the retailers, and in doing so, contracts with them to ensure that certain advertising takes place, that certain shelf space is guaranteed, that certain price ceilings and floors are respected, that returns are treated in certain ways, etc. Retailers tend to dominate publishers in these negotiations as shelf space is more limited than publishers' content. The extent of this domination is probably not great enough however, to violate any FTC or federal anti-trust laws.

Part of the contract between the publishers and the retailers might concern exclusivity or even limit the publishers' ability to engage in digital distribution such as by selling its products through a platform like Steam. Of course, there is nothing improper about this. The publishers are free to give up their rights to engage in certain activities in exchange for money.

Speaking of Steam, a game does not magically appear on their service. A publisher must enter into a contract with Steam, just as it must contract with the retailers to sell its products through that channel. The contract with Steam likely either sets price floors and ceilings or sets the price at which the publisher will sell its products to Steam at a level which is above that provided to the retailers. Again there is nothing improper about this. Publishers are entitled to discriminate among buyers according to their whims and market power.

Nothing prevents Valve from buying a game on the market, say from Gamestop, and then turning around and selling it again to consumers. However, they couldn't modify the game the way they currently do, in order to effect digital distribution. Moreover, due to retailer markeup, Valve would either have to price the game uncompetitively or else lose money with each sale.

Here, of course, the developer is an internal team of the publisher so those rights inhere in the publisher. However, the analysis would not change much in the case of an external independent developer, since as a practical matter the rights to digital distribution would likely be contracted away to the publisher along with the rights concerning physical distribution and sales.

The only link in this chain of dealings which could even raise any concerns is the power of the retailers over the publishers. But it is doubtful that any given retailer (even Wal-Mart and Best Buy etc.) has sufficient market power to give rise to anti-trust problems. I don't have time to run through the full analysis right now, but the Toys 'R Us cases (summary) from a few years ago will provide you with the framework and present somewhat analogous facts.
#86 by LPMiller
2007-08-22 15:31:26
lpmiller@gotapex.com http://www.gotapex.com
That's a long way to go to call someone retarded. I usually just stop at retarded. That's just smart time management.

"Testiculos habet et bene pendentes" — "He has testicles, and they dangle nicely."
#87 by Matt Perkins
2007-08-22 15:38:32
wizardque@yahoo.com http://whatwouldmattdo.com/
I only got to play for an hour or so last night, but it was a lot of fun. Though I died a lot. On the plus side, dying isn't a big deal. On the downside, I have a hard time hitting the splicers running around like crazy. I keep wanting to run up to them and engage them with my wrench. That's a bad idea if you haven't stunned them first. :)


I never did play either demo and I have to agree with Squeaky on the jarringness of that first injection. I wasn't sure what would happen when I tried to use that vending machine, but it wasn't shooting up with crazy stuff in a syringe from this crazy land where everyone is already fucked up...

I like it a lot, but it's scary to play at night! :P Much like HL2, I keep getting overly excited when things jump out at me. Oh, and it's way too easy to hit your own guys. Right after reprogramming that droid, I managed to fry him in the next room.

On a side note, what difficultly level is everyone playing on? As I said, I'm getting my ass kicked on medium. Probably died three times and I'm somewhere in the Medical Center.

My intelligence, then, is not absolute but is a function of the society I live in

"I'm not sure it's possible to make a "subtle" jab at Matt's writing ability." - Ergo
#88 by Matt Perkins
2007-08-22 15:38:58
wizardque@yahoo.com http://whatwouldmattdo.com/
LPMiller (#86):
That's a long way to go to call someone retarded. I usually just stop at retarded. That's just smart time management.

Lawyers get paid by the hour.

My intelligence, then, is not absolute but is a function of the society I live in

"I'm not sure it's possible to make a "subtle" jab at Matt's writing ability." - Ergo
#89 by deadlock
2007-08-22 16:05:01
http://www.deadlocked.org/
Hi,

As I won't be in a position to purchase this game for at least a month, I won't be reading this thread until I have finished the game because I don't want to spoil it for myself. That said, I probably will come here to see if my impressions of the game tally with the general consensus of the rest of you. Therefore, I would appreciate it if you nice arseholes could keep this thread reasonably on-topic so that I won't be wading through pages and pages of bullshit when all I want to do is read about how awesome this bit was in Bioshock.

Thanks,

deadlock

#90 by assemblerer
2007-08-22 16:35:10
http://uglycode.com
Torrents. Hmmmm.

#91 by LPMiller
2007-08-22 16:45:41
lpmiller@gotapex.com http://www.gotapex.com
I like it a lot, but it's scary to play at night! :P Much like HL2, I keep getting overly excited when things jump out at me. Oh, and it's way too easy to hit your own guys. Right after reprogramming that droid, I managed to fry him in the next room.

pfft, I let my droids do all the work while I loot bodies.  When I hit the first boss guy, I had two of them and when they finally died, I had looted everything and one garbage can TK'd to the head killed him.

"Testiculos habet et bene pendentes" — "He has testicles, and they dangle nicely."
#92 by Jibble
2007-08-22 17:11:25
G-Man, that's pretty much what I said, except you used way too many words to get there.

Fail.

Lady, people aren't chocolates. But you know what they are, mostly? Bastards. Bastard-coated bastards with bastard filling.

Blog. 203 lbs.  23 to go.
#93 by jjohnsen
2007-08-22 17:11:36
http://www.johnsenclan.com
I'm playing on medium.  This results in a few deaths, but keeps it interesting.  The creepiest thing to me is when you kill a Big Daddy.  The little girls start sobbing and begging them to wake up.  If there was an option to kill the kid first, I'd do it every time just to avoid feeling like I've killed somebody's dad.

And is everyone harvesting?  Or are some of you just looting the girls?  I'm doing a little of both just to see what happens.

#94 by Matt Perkins
2007-08-22 17:27:28
wizardque@yahoo.com http://whatwouldmattdo.com/
As I said, I only played about an hour, so I've had no opportunity to kill a Big Daddy, but I don't want to.

My intelligence, then, is not absolute but is a function of the society I live in

"I'm not sure it's possible to make a "subtle" jab at Matt's writing ability." - Ergo
#95 by Hugin
2007-08-22 17:48:57
lmccain@nber.org
I'm going to attempt to not attack the Big Daddies at all.

"Bioshock, sadly, is no Painkiller." - BobJustBob
#96 by LPMiller
2007-08-22 17:55:22
lpmiller@gotapex.com http://www.gotapex.com
you can't do that. You will eventually have to fight them. Also, unless you want to only ever have two plasmids, you need to harvest or free the little girls.

I free them. You get lower Adam at first, but the lady sends you bonus adam after awhile, so it washes out.

"Testiculos habet et bene pendentes" — "He has testicles, and they dangle nicely."
#97 by Ray
2007-08-22 17:59:13
ray@frenden.com http://frenden.com
"I free them. You get lower Adam at first, but the lady sends you bonus adam after awhile, so it washes out."

Thanks for that.

#98 by jjohnsen
2007-08-22 18:33:07
http://www.johnsenclan.com
So I probably screwed myself by harvesting some and freeing others.

#99 by LPMiller
2007-08-22 19:48:11
lpmiller@gotapex.com http://www.gotapex.com
it still likely ends up being less adam in the end, but by my math I'm only 20 adam lower than I would have been had I been harvesting at this point.

"Testiculos habet et bene pendentes" — "He has testicles, and they dangle nicely."
#100 by Squeaky
2007-08-22 20:22:18
On a side note, what difficultly level is everyone playing on? As I said, I'm getting my ass kicked on medium. Probably died three times and I'm somewhere in the Medical Center.

Medium, and I haven't died once. Never even been in any danger of dying. The closest I got to dying was trying to hack a vending machine and it overloaded on me.


And is everyone harvesting?  Or are some of you just looting the girls?  I'm doing a little of both just to see what happens.

I saved the first girl, then killed the second and third. I'm thinking of restarting the game and saving all of them for the 100 point achievement.

#101 by ProStyle
2007-08-22 21:16:20
http://prostyle.deviantart.com
...watch as I dig through my dustbin classics, pull out Huxley's crack-induced, dime-a-dozen disses...


Mescaline.

Most men and women lead lives at the worst so painful, at the best so monotonous, poor and limited that the urge to escape, the longing to transcend themselves if only for a few moments, is and has always been one of the principal appetites of the soul. Art and religion, carnivals and saturnalia, dancing and listening to oratory—all these have served, in H. G. Wells's phrase, as Doors in the Wall. And for private, far everyday use there have always been chemical intoxicants. All the vegetable sedatives and narcotics, all the euphorics that grow on trees, the hallucinogens that ripen in berries or can be squeezed from roots—all, without exception, have been known and systematically used by human beings from time immemorial.


Fabricated like the word absurditive
#102 by anaqer
2007-08-22 21:59:51
What I need to ask you as a strictly rhetorical question - are you actually reacting to a dinglepost?

'We run a pretty tight ship around here.' 'With a pool table?' 'It's a gaming ship.'
#103 by assemblerer
2007-08-22 22:01:35
http://uglycode.com
Who are these people?

Anyway, I know that linking to more XKCD is not a good behaviour, but tables are so awesome.

#104 by assemblerer
2007-08-22 22:04:34
http://uglycode.com
#102 by anaqer
What I need to ask you as a strictly rhetorical question - are you actually reacting to a dinglepost?

Are you?

(she was born in november, 1965, the day aldous huxley dies...)

#105 by assemblerer
2007-08-22 22:05:40
http://uglycode.com
(died)
(hattrick)
(sorry)
(SO LONELY)

#106 by anaqer
2007-08-22 22:07:39
She? I'm the one drunk and yet you're the one speaking nonsense - how the fuck do you think that's supposed to work?!

'We run a pretty tight ship around here.' 'With a pool table?' 'It's a gaming ship.'
#107 by assemblerer
2007-08-22 22:09:12
http://uglycode.com
You need to listen to more Sheryl Crow.
Also, I've heard that playing Supreme Commander drunk is teh awesome. Try to make some replays (of whatever game) for us please.

#108 by anaqer
2007-08-22 22:16:45
You need to listen to more Sheryl Crow.

No, I don't. And I also tend to both suck at, and, in an amazing fit of coincidence, not particularly like RTS games - and as such, Supreme Commander continues to remain unplayed, unpirated, and totally unbotheredwith by me. Thanks for playing though!

'We run a pretty tight ship around here.' 'With a pool table?' 'It's a gaming ship.'
#109 by Chunkstyle
2007-08-22 22:18:44
Anyway, I know that linking to more XKCD is not a good behaviour, but tables are so awesome.

Jetskis are better.

Game Developers: Don't forget the zombie monkeys.
#110 by assemblerer
2007-08-22 22:19:07
http://uglycode.com
Come on, play SOMETHING FFS. And record it with webcam or fraps or something. Drunk anaqer playing XYZ will be hit on theytube.

#111 by assemblerer
2007-08-22 22:19:45
http://uglycode.com
No way, Chunk. Jetskis are too seasonal.

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